public override void addInitialLevelItems() { BatteryGoo battery = new BatteryGoo(32 * 43, 32 * 16); levelItems.Add(battery); Lamp mylamp = new Lamp(32 * 1, 32 * 8); levelItems.Add(mylamp); Diary gb = new Diary(32 * 33, 32 * 16); levelItems.Add(gb); Scroll s = new Scroll(32 * 25, 32 * 8, "He's afraid of the light.","Don't let him touch you."); levelItems.Add(s); }