public AnimSkin(IResourceManager resourceManager, ManagedList<AnimBone> b) { this.bones = b; this.resourceManager = resourceManager; this.skeleton = new ResourceReference(AnimSkel.TypeHash, resourceManager, this); this.skeletonModel = new ResourceReference(Model.TypeHash, resourceManager, this); }
public void CopyFrom(ResourceReference newR) { if (!string.IsNullOrEmpty(newR.fileReference)) { this.FileReference = newR.fileReference; return; } if (!string.IsNullOrEmpty(newR.nameReference)) { this.NameReference = newR.nameReference; return; } this.HashReference = newR.hashReference; }
public ResourceReference Clone() { var r = new ResourceReference(this.type, this.resourceManager, this.Container); r.fileReference = this.fileReference; r.nameReference = this.nameReference; r.hashReference = this.hashReference; r.resource = this.resource; return r; }
public Material(IResourceManager resourceManager) { this.resourceManager = resourceManager; this.texture0 = new ResourceReference(Texture.TypeHash, resourceManager, this); this.texture0.ReferenceChanged += (s, a) => this.RaisePropertyChanged(Texture0EventArgs.Changed); this.texture1 = new ResourceReference(Texture.TypeHash, resourceManager, this); this.texture1.ReferenceChanged += (s, a) => this.RaisePropertyChanged(Texture1EventArgs.Changed); this.texture2 = new ResourceReference(Texture.TypeHash, resourceManager, this); this.texture2.ReferenceChanged += (s, a) => this.RaisePropertyChanged(Texture2EventArgs.Changed); this.texture3 = new ResourceReference(Texture.TypeHash, resourceManager, this); this.texture3.ReferenceChanged += (s, a) => this.RaisePropertyChanged(Texture3EventArgs.Changed); this.shaderTechnique = new ResourceReference(IwGx.ShaderTechnique.TypeHash, resourceManager, this); this.shaderTechnique.ReferenceChanged += (s, a) => this.RaisePropertyChanged(ShaderTechniqueEventArgs.Changed); }
public Surface(IResourceManager resourceManager) { this.material = new ResourceReference(IwGx.Material.TypeHash, resourceManager, this); }
public SetReferenceCommand(ResourceReference target, ResourceReference newR, ResourceReference oldR) { this.target = target; this.newR = newR; this.oldR = oldR; }
protected virtual void SetNewValue(IResourceItem item) { var t = this.context.ResolveKeyed<IResourceType>(this.Type); ResourceReference newR; if (item == null) { newR = new ResourceReference(this.Type, this.resourceManager, this.Reference.Container); } else { newR = t.BuildReference(item, this.fileReferencesAllowed); } var oldR = this.Reference.Clone(); var setReferenceCommand = new SetReferenceCommand(this.Reference, newR, oldR); this.history.RegisterAction(setReferenceCommand); setReferenceCommand.Redo(); }
public void ConsumeResourceReference(ResourceReference resourceReference, string folder) { var l = this.Lexem; this.Consume(); if (l.IndexOfAny(new[] { '\\', '/' }, 0) >= 0) { resourceReference.FileReference = l; return; } if (File.Exists(Path.Combine(this.BasePath, l))) { resourceReference.FileReference = l; return; } if (folder != null) { var combinedPath = Path.Combine(folder, l); if (File.Exists(Path.Combine(this.BasePath, combinedPath))) { resourceReference.FileReference = combinedPath; return; } } resourceReference.NameReference = l; }
public void ConsumeResourceReference(ResourceReference resourceReference) { this.ConsumeResourceReference(resourceReference, null); }
public Anim(IResourceManager resourceManager) { this.resourceManager = resourceManager; this.skeleton = new ResourceReference(AnimSkel.TypeHash, resourceManager, this); }