Пример #1
0
 /// <summary>
 /// Overrides this method if want to handle OnCreate behavior.
 /// </summary>
 /// <since_tizen> 4 </since_tizen>
 protected override void OnCreate()
 {
     // This is also required to create DisposeQueue on main thread.
     DisposeQueue disposeQ = DisposeQueue.Instance;
     disposeQ.Initialize();
     Log.Fatal("NUI","OnCreate() is called!");
     base.OnCreate();
 }
Пример #2
0
        /// <summary>
        /// Overrides this method if you want to handle behavior.
        /// </summary>
        /// <since_tizen> 3 </since_tizen>
        protected override void OnCreate()
        {
            // This is also required to create DisposeQueue on main thread.
            DisposeQueue disposeQ = DisposeQueue.Instance;

            disposeQ.Initialize();
            base.OnCreate();

            // Dali's default layer is default center origin. need to change as top left.
            // NUI's Layer is like a transparent film which covers entire window. (Layer is not an actor of Dali)
            // otherwise, this makes ScreenPosition as wrong value.
            Layer defaultLayer = Window.Instance.GetDefaultLayer();

            defaultLayer.SetParentOrigin(Tizen.NUI.ParentOrigin.TopLeft);
            defaultLayer.SetAnchorPoint(Tizen.NUI.PivotPoint.TopLeft);
        }