Пример #1
0
        static void OnBeforeSceneLoadRuntimeMethod()
        {
            //Debug.Log("Before first scene loaded");
            Tinylytics_Config storage = Resources.Load <Tinylytics_Config>("Tinylytics_URLConfig");

            //GameObject instance = GameObject.Instantiate(Resources.Load("AnalyticsManager")) as GameObject;
            GameObject.Instantiate(Resources.Load("Tinylytics_BackendManager"));
            BackendManager.SetUniqueURL(storage.uniqueURL);
        }