Пример #1
0
 private void WindowEditFun(object sender, EventArgs e)
 {
     if (flowWindow.AllowsTransparency && e != EventArgs.Empty && flowWindow.IsLoaded)//编辑模式
     {
         flowWindow.Close();
         flowWindow = new FlowWindow()
         {
             AllowsTransparency = false, WindowStyle = WindowStyle.SingleBorderWindow, Top = double.Parse(iniData["FlowWindow"]["FlowWindowTop"]) - topOffset, Left = double.Parse(iniData["FlowWindow"]["FlowWindowLeft"]) - leftOffset
         };
         flowWindow.Closed += delegateInstance;
         flowWindow.Show();
     }
     else if (!flowWindow.AllowsTransparency)
     {
         iniData["FlowWindow"]["FlowWindowTop"]  = (flowWindow.Top + topOffset).ToString();
         iniData["FlowWindow"]["FlowWindowLeft"] = (flowWindow.Left + leftOffset).ToString();
         parser.WriteFile("conf.ini", iniData);
         flowWindow.Closed -= delegateInstance;
         flowWindow.Close();
         flowWindow = new FlowWindow()
         {
             AllowsTransparency = true, WindowStyle = WindowStyle.None, Top = double.Parse(iniData["FlowWindow"]["FlowWindowTop"]), Left = double.Parse(iniData["FlowWindow"]["FlowWindowLeft"])
         };
         flowWindow.Show();
     }
 }
Пример #2
0
 /// <summary>
 /// 切换弹窗事件触发
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void Switch(object sender, EventArgs e)
 {
     if (flowWindow.IsVisible)
     {
         WindowEdit.Visibility = Visibility.Hidden;
         flowWindow.Hide();
     }
     else
     {
         if (!flowWindow.IsLoaded)
         {
             flowWindow.Close();
             flowWindow = new FlowWindow()
             {
                 Top = double.Parse(iniData["FlowWindow"]["FlowWindowTop"]), Left = double.Parse(iniData["FlowWindow"]["FlowWindowLeft"])
             };
         }
         WindowEdit.Visibility = Visibility.Visible;
         flowWindow.Show();
     }
     if (e == null)
     {
         chkSwitch.IsChecked = (bool)chkSwitch.IsChecked ? false : true;
     }
 }
Пример #3
0
 public MainWindow()
 {
     InitializeComponent();
     #region 多开判断
     //获取当前活动进程的模块名称
     string moduleName = Process.GetCurrentProcess().MainModule.ModuleName;
     //返回指定路径字符串的文件名
     string processName = System.IO.Path.GetFileNameWithoutExtension(moduleName);
     //根据文件名创建进程资源数组
     Process[] processes = Process.GetProcessesByName(processName);
     //如果该数组长度大于1,说明多次运行
     if (processes.Length > 1)
     {
         MessageBox.Show("不允许多开", "提示", MessageBoxButton.OK, MessageBoxImage.Information);
         this.Close();//关闭当前窗体
         return;
     }
     #endregion
     #region 获取ini文件并读取Key值
     iniData = parser.ReadFile("conf.ini");
     if (iniData != null)
     {
         TopKey      = iniData["key"]["Top"].ToLower();
         JugKey      = iniData["key"]["Jug"].ToLower();
         MidKey      = iniData["key"]["Mid"].ToLower();
         BotKey      = iniData["key"]["Bot"].ToLower();
         SupKey      = iniData["key"]["Sup"].ToLower();
         SwitchKey   = iniData["key"]["Switch"].ToLower();
         DecimalKey  = iniData["key"]["Decimal"].ToLower();
         AddKey      = iniData["key"]["Add"].ToLower();
         SubtractKey = iniData["key"]["Subtract"].ToLower();
     }
     #endregion
     #region 注册热键
     delegateInstance     = new System.EventHandler(WindowEditFun);
     hook_Main.OnKeyDown += new System.Windows.Forms.KeyEventHandler(Hook_MainKeyDown);
     try
     {
         bool flag = hook_Main.InstallHook("1");
         if (!flag)
         {
             MessageBox.Show("热键注册失败 error code:3", "提示", MessageBoxButton.OKCancel, MessageBoxImage.Error);
         }
     }
     catch (Exception e)
     {
         MessageBox.Show(e.Message + " error code:1", "提示", MessageBoxButton.OKCancel, MessageBoxImage.Error);
     }
     #endregion
     flowWindow = new FlowWindow();
     Switch(null, null);                                    //按一下弹窗复选框按钮
     GameButton_Click(new object(), new RoutedEventArgs()); //按一下游戏开始按钮
     voice = new SpeechSynthesizer {
         Volume = 100
     };
 }