Пример #1
0
        /// <summary>
        /// Constructor fills in the menu contents.
        /// </summary>
        public MainMenuScreen()
            : base("Time Sink")
        {
            // Create our menu entries.
            MenuEntry playGameMenuEntry = new MenuEntry("Play Game");
            MenuEntry optionsMenuEntry = new MenuEntry("Options");
            MenuEntry loadMenuEntry = new MenuEntry("Load");
            MenuEntry holder2 = new MenuEntry("Map");
            MenuEntry holder3 = new MenuEntry("Quests");
            MenuEntry exitMenuEntry = new MenuEntry("Exit");

            // Hook up menu event handlers.
            playGameMenuEntry.Selected += PlayGameMenuEntrySelected;
            optionsMenuEntry.Selected += OptionsMenuEntrySelected;
            exitMenuEntry.Selected += OnCancel;
            loadMenuEntry.Selected += new System.EventHandler<PlayerIndexEventArgs>(loadMenuEntry_Selected);

            // Add entries to the menu.
            MenuEntries.Add(playGameMenuEntry);
            MenuEntries.Add(optionsMenuEntry);
            MenuEntries.Add(loadMenuEntry);
            MenuEntries.Add(holder2);
            MenuEntries.Add(holder3);
            MenuEntries.Add(exitMenuEntry);
        }
Пример #2
0
        /// <summary>
        /// Constructor.
        /// </summary>
        public ControllerOptionsScreen()
            : base("Sounds")
        {
            // Create our menu entries.
            controllerEnable = new MenuEntry(string.Empty);

            SetMenuEntryText();

            MenuEntry back = new MenuEntry("Back");

            // Hook up menu event handlers.
            controllerEnable.Selected += ToggleControllerSelected;
            back.Selected += OnCancel;

            // Add entries to the menu.
            MenuEntries.Add(controllerEnable);
            MenuEntries.Add(back);
        }
Пример #3
0
        /// <summary>
        /// Constructor.
        /// </summary>
        public PauseMenuScreen(List<IHudElement> target)
            : base("Paused")
        {
            // Create our menu entries.
            optionsEntry = new MenuEntry("Options");
            MenuEntry resumeGameMenuEntry = new MenuEntry("Resume Game");
            MenuEntry quitGameMenuEntry = new MenuEntry("Quit Game");

            // Hook up menu event handlers.
            resumeGameMenuEntry.Selected += OnCancel;
            quitGameMenuEntry.Selected += QuitGameMenuEntrySelected;
            optionsEntry.Selected += OptionsEntrySelected;

            // Add entries to the menu.
            MenuEntries.Add(resumeGameMenuEntry);
            MenuEntries.Add(optionsEntry);
            MenuEntries.Add(quitGameMenuEntry);

            HudElements = target;
        }
Пример #4
0
        /// <summary>
        /// Constructor.
        /// </summary>
        public SoundOptionsScreen()
            : base("Sounds")
        {
            // Create our menu entries.
            toggleSounds = new MenuEntry(string.Empty);
            toggleMusic = new MenuEntry(string.Empty);

            SetMenuEntryText();

            MenuEntry back = new MenuEntry("Back");

            // Hook up menu event handlers.
            toggleSounds.Selected += ToggleSoundsSelected;
            toggleMusic.Selected += ToggleMusicSelected;
            back.Selected += OnCancel;

            // Add entries to the menu.
            MenuEntries.Add(toggleSounds);
            MenuEntries.Add(toggleMusic);
            MenuEntries.Add(back);
        }
Пример #5
0
        /// <summary>
        /// Constructor.
        /// </summary>
        public OptionsMenuScreen()
            : base("Options")
        {
            // Create our menu entries.
            soundsEntry = new MenuEntry(string.Empty);
            controllerEntry = new MenuEntry(string.Empty);

            SetMenuEntryText();

            MenuEntry back = new MenuEntry("Back");

            // Hook up menu event handlers.
            soundsEntry.Selected += SoundsEntrySelected;
            controllerEntry.Selected += ControllerEntrySelected;
            back.Selected += OnCancel;

            // Add entries to the menu.
            MenuEntries.Add(soundsEntry);
            MenuEntries.Add(controllerEntry);
            MenuEntries.Add(back);
        }