Пример #1
0
        public Point2D GetTurn(IBoard gameBoard, PlayerMark currentPlayer)
        {
            PlayerMark playerMark = currentPlayer;
            Board      board      = gameBoard.GetCopy();

            AIRunner aiRunner = new AIRunner(board, playerMark);

            return(aiRunner.GetBest(1.0, board.Width * board.Height).Point);
        }
Пример #2
0
        public static void DoTurn(Game game, int depth)
        {
            PlayerMark playerMark = game.CurrentPlayer;

            Board board = game.Board.GetCopy();

            AIRunner      ai    = new AIRunner(board, playerMark);
            PointWithMark point = ai.GetBest(1.0, depth);

            game.DoTurn(point.Point.X, point.Point.Y);
        }