Пример #1
0
        public void BtnClick(XOButton btn)
        {
            Image imgX = new Image();

            imgX.Source   = new BitmapImage(new Uri("C://Users/Jason/Documents/Games/TicTacToe/TicTacToe/TicTacToeX.png"));
            btn.Content   = imgX;
            btn.IsEnabled = false;
            btn.Cross     = true;
            crosses.Add(btn);
            tiles.Remove(btn);
            x++;
            int btnsRemaining = 0;

            foreach (XOButton item in tiles)
            {
                btnsRemaining++;
            }
            //myTxt.Text = btnsRemaining.ToString();
            if (x >= 3)
            {
                cont = winCondition(crosses, btn, btnsRemaining);
            }
            if (!cont || btnsRemaining == 0)
            {
                gameResult(btn, btnsRemaining, !cont);
            }
            else
            {
                minmaxAlgorithm();
            }
        }
Пример #2
0
        //public void playerAI()
        //{
        //    //Random rnd = new Random();
        //    //int buttonIndex = rnd.Next(btnsRemaining);
        //    //Image imgO = new Image();
        //    //imgO.Source = new BitmapImage(new Uri("C://Users/Jason/Documents/Games/TicTacToe/TicTacToe/TicTacToeO.png"));
        //    //tiles[buttonIndex].Content = imgO;
        //    //tiles[buttonIndex].IsEnabled = false;
        //    //tiles[buttonIndex].Nought = true;
        //    //noughts.Add(tiles[buttonIndex]);
        //    //o++;
        //    //myTxt.Text = btnsRemaining.ToString();
        //    //if (o >= 3)
        //    //{
        //    //    cont = winCondition(noughts, tiles[buttonIndex], btnsRemaining);
        //    //    if (!cont)
        //    //    {
        //    //        gameResult(tiles[buttonIndex], btnsRemaining, !cont);
        //    //    }
        //    //}
        //    //tiles.Remove(tiles[buttonIndex]);
        //}

        public bool winCondition(List <XOButton> btnList, XOButton btn, int btnsRemaining)
        {
            if (btnList.Contains(topLeft) && btnList.Contains(topMiddle) && btnList.Contains(topRight))
            {
                return(false);
            }
            else if (btnList.Contains(middleLeft) && btnList.Contains(centre) && btnList.Contains(middleRight))
            {
                return(false);
            }
            else if (btnList.Contains(bottomLeft) && btnList.Contains(bottomMiddle) && btnList.Contains(bottomRight))
            {
                return(false);
            }
            else if (btnList.Contains(topLeft) && btnList.Contains(middleLeft) && btnList.Contains(bottomLeft))
            {
                return(false);
            }
            else if (btnList.Contains(topMiddle) && btnList.Contains(centre) && btnList.Contains(bottomMiddle))
            {
                return(false);
            }
            else if (btnList.Contains(topRight) && btnList.Contains(middleRight) && btnList.Contains(bottomRight))
            {
                return(false);
            }
            else if (btnList.Contains(topLeft) && btnList.Contains(centre) && btnList.Contains(bottomRight))
            {
                return(false);
            }
            else if (btnList.Contains(topRight) && btnList.Contains(centre) && btnList.Contains(bottomLeft))
            {
                return(false);
            }
            else
            {
                return(true);
            }
        }
Пример #3
0
 public void gameResult(XOButton btn, int btnsRemaining, bool winner)
 {
     if (btn.Cross && winner)
     {
         foreach (XOButton item in tiles)
         {
             item.IsEnabled = false;
         }
         myTxt.Text = "Congratulation! You are the Winner!";
     }
     else if (btn.Nought && winner)
     {
         foreach (XOButton item in tiles)
         {
             item.IsEnabled = false;
         }
         myTxt.Text = "Ooooo, you lose!";
     }
     else if ((btn.Cross && btnsRemaining == 0 && !winner) || (btn.Nought && btnsRemaining == 1 && !winner))
     {
         myTxt.Text = "Meh, draw.";
     }
 }
Пример #4
0
        private void bottomRight_Click(object sender, RoutedEventArgs e)
        {
            XOButton bottomRight = (XOButton)sender;

            BtnClick(bottomRight);
        }
Пример #5
0
        private void bottomMiddle_Click(object sender, RoutedEventArgs e)
        {
            XOButton bottomMiddle = (XOButton)sender;

            BtnClick(bottomMiddle);
        }
Пример #6
0
        private void middleRight_Click(object sender, RoutedEventArgs e)
        {
            XOButton middleRight = (XOButton)sender;

            BtnClick(middleRight);
        }
Пример #7
0
        private void centre_Click(object sender, RoutedEventArgs e)
        {
            XOButton centre = (XOButton)sender;

            BtnClick(centre);
        }
Пример #8
0
        private void topRight_Click(object sender, RoutedEventArgs e)
        {
            XOButton topRight = (XOButton)sender;

            BtnClick(topRight);
        }
Пример #9
0
        private void topMiddle_Click(object sender, RoutedEventArgs e)
        {
            XOButton topMiddle = (XOButton)sender;

            BtnClick(topMiddle);
        }
Пример #10
0
        public void minmaxAlgorithm()
        {
            int    btnsRemaining;
            string currentPlayer = "x";

            foreach (XOButton btn in tiles.ToList())
            {
                List <XOButton> mmTiles   = tiles.ToList();
                List <XOButton> mmCrosses = crosses.ToList();
                List <XOButton> mmNoughts = noughts.ToList();
                mmTiles.Remove(btn);
                mmNoughts.Add(btn);
                int depth = 0;

                foreach (XOButton item in mmTiles.ToList())
                {
                    btnsRemaining = 0;
                    foreach (XOButton remaining in mmTiles.ToList())
                    {
                        btnsRemaining++;
                        myTxt.Text = btnsRemaining.ToString();
                    }
                    while (btnsRemaining >= 0)
                    {
                        if (currentPlayer == "o")
                        {
                            mmTiles.Remove(item);
                            mmNoughts.Add(item);
                            btnsRemaining--;
                            depth++;
                            if (!winCondition(mmNoughts, item, btnsRemaining))
                            {
                                btn.Score = 10 - depth;
                                break;
                            }
                            else
                            {
                                currentPlayer = "x";
                            }
                        }
                        if (currentPlayer == "x")
                        {
                            mmTiles.Remove(item);
                            mmCrosses.Add(item);
                            btnsRemaining--;
                            if (!winCondition(mmCrosses, item, btnsRemaining))
                            {
                                btn.Score = -10 + depth;
                                break;
                            }
                            else
                            {
                                currentPlayer = "o";
                            }
                        }
                    }
                }
            }
            btnsRemaining = 0;
            foreach (XOButton item in tiles)
            {
                btnsRemaining++;
            }
            tiles[0].TopScore = true;
            XOButton optimum = tiles[0];

            foreach (XOButton item in tiles)
            {
                if (item.Score > optimum.Score)
                {
                    foreach (XOButton btn in tiles)
                    {
                        btn.TopScore = false;
                    }
                    item.TopScore = true;
                    optimum       = item;
                }
            }
            foreach (XOButton item in tiles.ToList())
            {
                if (item.TopScore)
                {
                    Image imgO = new Image();
                    imgO.Source    = new BitmapImage(new Uri("C://Users/Jason/Documents/Games/TicTacToe/TicTacToe/TicTacToeO.png"));
                    item.Content   = imgO;
                    item.IsEnabled = false;
                    item.Nought    = true;
                    noughts.Add(item);
                    tiles.Remove(item);
                    cont = winCondition(noughts, item, btnsRemaining);
                    if (!cont)
                    {
                        gameResult(item, btnsRemaining, !cont);
                    }
                }
            }
        }