public void TestingnewBoard_moveCountToZero() { //Arrange IUI ui = new MockUI(); GameLogic GLnewgame = new GameLogic(ui); GLnewgame.CreatePlayers(); int expectedMoveCount = 0; //Act int actualMoveCount; actualMoveCount = GLnewgame.GetMoveCount(); //Assert Assert.AreEqual(expectedMoveCount, actualMoveCount); }
public void TestingCreatePlayers() { //Arrange IUI ui = new MockUI(); GameLogic GLnewgame = new GameLogic(ui); GLnewgame.CreatePlayers(); //Act Player ActualPlayer1, ActualPlayer2; ActualPlayer1 = GLnewgame.GetPlayer1(); ActualPlayer2 = GLnewgame.GetPlayer2(); //Assert Assert.IsInstanceOf<Player>(ActualPlayer1); Assert.IsInstanceOf<Player>(ActualPlayer2); }