// Use this constructor to create Player vs Player game public PlayForm() { InitializeComponent(); this.level = Difficulty.EASY; // No use in case of Player vs Player this.mode = Mode.PLAYERPLAYER; gameObject = new Game.TTTGame(3, 3); mRandom = new Random(DateTime.Now.Millisecond); lblMode.Text = "Player vs Player"; rbtnPlayer1.Text = "Player 1"; rbtnPlayer2.Text = "Player 2"; }
// Use this constructor to create Player vs CPU game public PlayForm(Difficulty level) { InitializeComponent(); this.level = level; this.mode = Mode.PLAYERCPU; gameObject = new Game.TTTGame(3, 3); mRandom = new Random(DateTime.Now.Millisecond); lblMode.Text = "Player vs CPU"; rbtnPlayer1.Text = "Player"; rbtnPlayer2.Text = "CPU"; }