Пример #1
0
        /// <summary>
        /// This is called when the game should draw itself.
        /// </summary>
        /// <param name="gameTime">Provides a snapshot of timing values.</param>
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.Black);

            try
            {
                Desktop.Draw(null, Window.ClientBounds);
            }
            catch (Exception e)
            {
                throw;
            }

            base.Draw(gameTime);
        }