Пример #1
0
 private static void AssetsImported(string[] assets)
 {
     VRCInterface.SetVRCDefineSybolIfSDKImported(assets);
     ShaderHelper.AssetsImported(assets);
 }
Пример #2
0
 private static void AssetsImported(string[] assets)
 {
     ShaderHelper.AssetsImported(assets);
 }