Пример #1
0
        private static void LoadHiddenHeaderNames()
        {
            string data = PersistentData.Get("HiddenHeaderNames");

            if (data == null)
            {
                headerHiddenSaved = new Dictionary <string, bool>();
            }
            else
            {
                headerHiddenSaved = Parser.Deserialize <Dictionary <string, bool> >(data);
            }
        }
Пример #2
0
 public static Gradient GetGradient(Texture texture)
 {
     if (texture != null)
     {
         string gradient_data_string = FileHelper.LoadValueFromFile(texture.name, PATH.GRADIENT_INFO_FILE);
         if (gradient_data_string != null)
         {
             Debug.Log(texture.name + " Gradient loaded from file.");
             Gradient g = Parser.Deserialize <Gradient>(gradient_data_string);
             return(g);
         }
         Debug.Log(texture.name + " Converted into Gradient.");
         return(Converter.TextureToGradient(GetReadableTexture(texture)));
     }
     return(new Gradient());
 }
Пример #3
0
        private static void LoadHiddenHeaderNames()
        {
            string data = PersistentData.Get("HiddenHeaderNames");

            if (data == null)
            {
                headerHiddenSaved = new Dictionary <string, bool>();
            }
            else
            {
                headerHiddenSaved = Parser.Deserialize <Dictionary <string, bool> >(data);
            }
            data = PersistentData.Get("HeaderHiderState");
            if (data == null)
            {
                state = HeaderHidingType.simple;
            }
            else
            {
                state = (HeaderHidingType)Enum.Parse(typeof(HeaderHidingType), data);
            }
        }