public static Settings getInstance() { Settings instance = (Settings)Helper.FindEditorWindow(typeof(Settings)); if (instance == null) { instance = ScriptableObject.CreateInstance <Settings>(); } return(instance); }
static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths) { importedShaderPaths.Clear(); foreach (string str in importedAssets) { if (scriptImportedAssetPaths.Contains(str)) { scriptImportedAssetPaths.Remove(str); continue; } //if (allShaderPaths.Contains(str)) continue; //else allShaderPaths.Add(str); Object asset = AssetDatabase.LoadAssetAtPath <Object>(str); if (asset != null && asset.GetType() == typeof(Shader)) { Shader shader = AssetDatabase.LoadAssetAtPath <Shader>(str); importedShaderPaths.Add(str); deleteQueueShaders(shader, str); } else if (asset != null && str.ToLower().Contains("ThryEditor")) { ThryEditor.reload(); } } if (importedShaderPaths.Count == 0) { return; } if (ignore) { return; } if (!Config.Get().showImportPopup) { return; } EditorWindow window = Helper.FindEditorWindow(typeof(ShaderImportFixerGui)); if (window == null) { window = EditorWindow.CreateInstance <ShaderImportFixerGui>(); } window.Show(); }