Пример #1
0
 public static void Execute()
 {
     foreach (var h in EntityManager.Heroes.Enemies.Where(h => h.IsValidTarget(TargetSelector.Range)))
     {
         if (Menu.GetCheckBoxValue("Ignite") && SpellManager.IgniteIsReady &&
             Util.MyHero.GetSummonerSpellDamage(h, DamageLibrary.SummonerSpells.Ignite) >= h.Health)
         {
             SpellManager.Ignite.Cast(h);
         }
         if (Menu.GetCheckBoxValue("Q") && SpellSlot.Q.IsReady() &&
             Util.MyHero.GetSpellDamage(h, SpellSlot.Q) >= h.Health)
         {
             SpellManager.CastQ1(h);
         }
         if (Menu.GetCheckBoxValue("E") && SpellSlot.E.IsReady() &&
             Util.MyHero.GetSpellDamage(h, SpellSlot.E) >= h.Health)
         {
             SpellManager.Pull(h);
         }
     }
 }
Пример #2
0
        public static void Execute()
        {
            var target = TargetSelector.Target;

            if (target == null)
            {
                return;
            }
            if (Menu.GetSliderValue("E1") > 0 && SpellSlot.E.IsReady())
            {
                switch (Menu.GetSliderValue("E1"))
                {
                case 1:
                    PerformPull();
                    break;

                case 2:
                    PerformPush();
                    break;

                case 3:
                    if (EntityManager.Heroes.Allies.HealthPercent(TargetSelector.Range) >= EntityManager.Heroes.Enemies.HealthPercent(TargetSelector.Range))
                    {
                        PerformPull();
                    }
                    else
                    {
                        PerformPush();
                    }
                    break;
                }
            }
            if (SpellSlot.W.IsReady())
            {
                if (Menu.GetSliderValue("W1") > 0)
                {
                    switch (Menu.GetSliderValue("W1"))
                    {
                    case 1:
                        if (SpellManager.QTarget.IsValidTarget() && SpellManager.QTarget.NetworkId == target.NetworkId)
                        {
                            SpellManager.CastW(Champion.Best_Offensive_W_Ally(target));
                        }
                        break;

                    case 2:
                        SpellManager.CastW(Champion.Best_Offensive_W_Ally(target));
                        break;
                    }
                }
                if (Menu.GetSliderValue("W2") > 0)
                {
                    var ally =
                        EntityManager.Heroes.Allies.Where(h => h.IsValidTarget(TargetSelector.Range) && !h.IsMe && h.HealthPercent <= Menu.GetSliderValue("W2"))
                        .OrderByDescending(h => h.GetPriority() / h.HealthPercent)
                        .FirstOrDefault();
                    if (ally != null)
                    {
                        SpellManager.CastW(ally);
                    }
                }
            }
            if (SpellSlot.Q.IsReady())
            {
                if (Menu.GetSliderValue("Q1") > 0)
                {
                    switch (Menu.GetSliderValue("Q1"))
                    {
                    case 1:
                        SpellManager.CastQ1(target);
                        break;

                    case 2:
                        foreach (var h in EntityManager.Heroes.Enemies.Where(h => h.IsValidTarget()))
                        {
                            SpellManager.CastQ1(h);
                        }
                        break;
                    }
                }
                if (Menu.GetSliderValue("Q2") > 0 && SpellManager.QTarget.IsValidTarget())
                {
                    switch (Menu.GetSliderValue("Q2"))
                    {
                    case 1:
                        if (SpellManager.QTarget.NetworkId == target.NetworkId)
                        {
                            SpellManager.CastQ2(target);
                        }
                        break;

                    case 2:
                        if (SpellManager.QTarget.IsInRange(target, 350))
                        {
                            SpellManager.CastQ2(target);
                        }
                        break;
                    }
                }
            }
        }
 private static void Game_OnUpdate(EventArgs args)
 {
     if (Util.MyHero.IsDead)
     {
         return;
     }
     if (MenuManager.MiscMenu.GetSliderValue("W") > 0 && SpellSlot.W.IsReady())
     {
         var ally =
             EntityManager.Heroes.Allies.Where(
                 h =>
                 h.IsValidTarget(1300) && !h.IsMe &&
                 h.CountEnemiesInside(450) >= MenuManager.MiscMenu.GetSliderValue("W"))
             .OrderByDescending(h => h.CountEnemiesInside(450) * h.GetPriority() / h.HealthPercent)
             .FirstOrDefault();
         if (ally != null && ally.CountEnemiesInside(450) > Util.MyHero.CountEnemiesInside(450))
         {
             SpellManager.CastW(ally);
         }
     }
     if ((MenuManager.MiscMenu.GetCheckBoxValue("Turret.Q") && SpellSlot.Q.IsReady()) ||
         (MenuManager.MiscMenu.GetCheckBoxValue("Turret.E") && SpellSlot.E.IsReady()))
     {
         var t = EntityManager.Turrets.Allies.FirstOrDefault(t2 => !t2.IsDead && Util.MyHero.IsInRange(t2, 800));
         if (t != null)
         {
             foreach (var h in EntityManager.Heroes.Enemies.Where(h => h.IsValidTarget() && h.IsInRange(t, 1100)))
             {
                 if (MenuManager.MiscMenu.GetCheckBoxValue("Turret.E") && SpellSlot.E.IsReady())
                 {
                     SpellManager.Pull(h);
                 }
                 if (MenuManager.MiscMenu.GetCheckBoxValue("Turret.Q") && SpellSlot.Q.IsReady())
                 {
                     SpellManager.CastQ1(h);
                 }
             }
         }
     }
     KillSteal.Execute();
     if (IsCombo)
     {
         Combo.Execute();
     }
     else if (IsHarass)
     {
         Harass.Execute();
     }
     else if (IsClear)
     {
         Clear.Execute();
     }
     else if (IsLastHit)
     {
         LastHit.Execute();
     }
     if (IsFlee)
     {
         Flee.Execute();
     }
 }