Пример #1
0
        public static void handleVampireBiteOnBodyReport()
        {
            // Murder the bitten player and reset bitten (regardless whether the kill was successful or not)
            Helpers.checkMuderAttemptAndKill(Vampire.vampire, Vampire.bitten, true, false);
            MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.VampireSetBitten, Hazel.SendOption.Reliable, -1);

            writer.Write(byte.MaxValue);
            writer.Write(byte.MaxValue);
            AmongUsClient.Instance.FinishRpcImmediately(writer);
            RPCProcedure.vampireSetBitten(byte.MaxValue, byte.MaxValue);
        }
Пример #2
0
        public static void MakeButtons(HudManager hm)
        {
            jackalKillButton = new CustomButton(
                () =>
            {
                if (Helpers.checkMuderAttemptAndKill(PlayerControl.LocalPlayer, SchrodingersCat.currentTarget) == MurderAttemptResult.SuppressKill)
                {
                    return;
                }

                jackalKillButton.Timer = jackalKillButton.MaxTimer;
                Jackal.currentTarget   = null;
            },
                () => { return(isJackalButtonEnable()); },
                () => { return(SchrodingersCat.currentTarget && PlayerControl.LocalPlayer.CanMove); },
                () => { jackalKillButton.Timer = jackalKillButton.MaxTimer; },
                hm.KillButton.graphic.sprite,
                new Vector3(0, 1f, 0),
                hm,
                hm.KillButton,
                KeyCode.Q
                );
        }