/*public List<MazeCell> Cells * { * get { return m_Cells; } * }*/ public void AddCell(MazeCell cell) { // Asign the room to the current cell //cell.Room = this; Cells.Add(cell); }
public void AddCell(MazeCell cell) { m_Cells[cell.Coords.Column, cell.Coords.Row] = cell; m_ListCells.Add(cell); }