Пример #1
0
 public void Move(NavBeacon nav)
 {
     if (canNavigateToTarget)
     {
         NavBeacon newLoc = playerTarget.gameObject.GetComponent <NavBeacon>();
         Debug.Log("Moving to: " + newLoc.Name);
         navModule.Move(newLoc);
     }
 }
 public void TeleportToLocation(NavBeacon loc)
 {
     if (loc != null)
     {
         Debug.Log("Teleporting to: " + loc.Name);
         navRigidbody.position = loc.GetOrbitPosition();
         currentLocation       = loc;
         destination           = null;
     }
     else
     {
         Debug.Log("ERROR: Teleport location set to null");
     }
 }
Пример #3
0
        public bool IsTargetNavigatable(Selector target)
        {
            NavBeacon nav = target.gameObject.GetComponent <NavBeacon>();

            if (target == null)
            {
                return(false);
            }
            else if (nav != null && nav != navModule.CurrentLocation)
            {
                return(true);
            }
            else
            {
                return(false);
            }
        }