/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Tetris game = new Tetris()) { game.Run(); } }
public static void FromTetromino(Tetris tetrisState, Tetromino tetromino, int startAngle, float time) { for (int x = 0; x < 4; x++) for (int y = 0; y < 4; y++) { if (tetromino.Structure[x, y]) { Tuple<int, int> XY = Tuple.Create(tetromino.X + x, tetromino.Y + y); Transition t; if (tetrisState.Transitions.ContainsKey(XY)) { #if diagnose Debug.WriteLine("({0},{1}) reused for rotation", XY.Item1, XY.Item2); #endif t = tetrisState.Transitions[XY]; } else { #if diagnose Debug.WriteLine("({0},{1}) Created for rotation", XY.Item1, XY.Item2); #endif t = new Transition(tetrisState, XY, time); } t.AddRotation(startAngle, new Vector2(tetromino.X + 2, tetromino.Y + 2)); } } }
public static void Main(string[] args) { using (Tetris game = new Tetris()) { game.Run(); //Thread thread = new Thread(new ThreadStart(game.Run)); //thread.Start(); } }
public Transition(Tetris tetrisState, Tuple<int, int> finalBlockTargetPosition, float time, bool noAdd = false) { this.TetrisState = tetrisState; this.FinalBlockTargetPosition = finalBlockTargetPosition; this.TransitionTime = time; if (!noAdd) { Register(); } }
/// <summary> /// getting components and adding listeners /// </summary> public void Start() { m_Label1 = GameObject.Find("Label"); label1 = m_Label1.GetComponent <Text>(); button1 = m_Button1.GetComponent <Button>(); button1.onClick.AddListener(delegate { Tetris.SetMode(1); }); button2 = m_Button2.GetComponent <Button>(); button2.onClick.AddListener(delegate { Tetris.SetMode(2); }); button3 = m_Button3.GetComponent <Button>(); button3.onClick.AddListener(Exit); }
static void Main(string[] args) { try { Tetris.ProcessFile(@"input.txt", @"output.txt"); } catch (Exception ex) { Console.WriteLine(ex.Message); Console.WriteLine(ex.StackTrace); } }
private void ResetSettings() { // сбрасываем настройки игры Properties.Settings.Default.Reset(); Properties.Settings.Default.Save(); Tetris.TankWidth = Properties.Settings.Default.TankWidth; Tetris.TankHeight = Properties.Settings.Default.TankHeight; Tetris.FigureSet = Properties.Settings.Default.FigureSet; Tetris.ColorSet = Properties.Settings.Default.ColorSet; Tetris.Initialize(); }
public static Game getInstance(Tetris tetris = null, Score score = null) { if (instance == null) { if (tetris == null || score == null) { return(null); } instance = new Game(); Game.score = score; Game.tetris = tetris; } return(instance); }
/// <summary> /// init all objects /// </summary> public void Start() { RootGameObject = GameObject.Find("Root"); tetris = RootGameObject.GetComponent <Tetris>(); glass = new Glass(Mode); checker = new Checker(glass); DoInit = true; figures = new Figures(Mode); NewFigure = true; userInput = new UserInput(); DoUpdate = false; GameOver = false; }
private void FourD_Click(object sender, RoutedEventArgs e) { var fourD = new DateTime(2019, 12, 28); if (IsAble(fourD)) { var tetris = new Tetris.Tetris(); tetris.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; tetris.ShowDialog(); } else { MessageBox.Show ($"Only {Delta(fourD)} more days to go!", "Too Early!", MessageBoxButton.OK); } }
public static void AskForRestart() { Console.SetCursorPosition(36, 22); Console.Write("Restart: Y/N "); string playerDecision = Console.ReadLine(); if (playerDecision.ToLower().Equals("y")) { Console.Clear(); Launcher.DrawBorder(); Tetris.StartGame(); } else { Launcher.MainMenu(); } }
private async void SendBlockToPlayer(object sender, TetrisEventArgs e) { if (Players.Count <= 1) { return; } Tetris tetris = sender as Tetris; int garbageLine = GetGarbageLine(e); foreach (Tetris player in Players) { if (player.PlayerId != tetris?.PlayerId) { await Task.Run(() => player.SetGarbageLine(garbageLine)); } } }
/** */ protected void init() { this.game = new Tetris(); game.setView(this); this.KeyDown += new KeyEventHandler(keyPressed); this.Size = new System.Drawing.Size(640, 422); // image = new Bitmap(640, 400); graphics = Graphics.FromImage(image); patterns = new Bitmap("tetris.png"); thread = new Thread(run); thread.Start(); }
private void Form1_Load(object sender, EventArgs e) { System.Threading.Thread.CurrentThread.Name = "FormThread"; this.pictureBox1.Width = Piece.BLOCK_WIDTH * 11; this.pictureBox1.Height = Piece.BLOCK_WIDTH * 20; this.ActiveControl = this.textBox2; m_painter = new Painter(this.pictureBox1); m_painter.Start(); m_tetris = new Tetris(); m_tetris.Stage.AddUpdateListener(OnUpdateCanvas); m_tetris.Updated += new TetrisUpdateDelegate(OnUpdateStatus); o = new KeyStateBackgroundWatcher(50, OnKeyDown, Keys.Down, Keys.Left, Keys.Right, Keys.S); o2 = new KeyStateBackgroundWatcher(150, OnKeyDown, Keys.Space); o.Watch(); o2.Watch(); }
/// <summary> /// Makes an effort to validate the game. /// </summary> /// <param name="game"></param> /// <returns></returns> private static bool GameIsValid(Tetris game) { if (game.Level < 0) { return(false); } if (game.RowsRemovedAtCurrentLevel < 0) { return(false); } if (game.RowsRemovedInTotal < 0) { return(false); } if (game.Fieldgrid == null) { return(false); } else { if (game.Fieldgrid.Field.GetLength(0) == Grid.GRIDHEIGHT && game.Fieldgrid.Field.GetLength(1) == Grid.GRIDWIDTH) { bool allValuesAreValid = true; for (int row = 0; row < Grid.GRIDHEIGHT && allValuesAreValid; ++row) { for (int column = 0; column < Grid.GRIDWIDTH && allValuesAreValid; ++column) { if (game.Fieldgrid.Field[row, column] < 0 || game.Fieldgrid.Field[row, column] > 7) { return(false); } } } } else { return(false); } } return(true); }
/// <summary> /// Starts a new game. /// </summary> public void StartNewGame() { KillGame(); GameUserIterface = new TetrisGUI(); Model = new Tetris(); GameUserIterface.GameController = this; Model.GameController = this; game = new Thread(Model.PlayGame); GameUserIterface.Grid = Model.Fieldgrid; game.Start(); GameUserIterface.ActiveTetromino = Model.ActiveTetromino; UpdateScore(); UpdateLevel(); UpdateLineCount(); GameUserIterface.Show(); }
static List <Tetris> GetTetris() { Tetris tetris = new Tetris(0, 0); var type = GetTetrisTypes(); //var type = TetrisTypes.Square; ; if (TetrisTypes.Square == type) { return(tetris.SquareType()); } else if (TetrisTypes.L_Type == type) { return(tetris.L_Type()); } else if (TetrisTypes.T_Type == type) { return(tetris.T_Type()); } else { return(tetris.StickType()); } }
public void MainMenu() { Console.Clear(); Header(); Console.WriteLine(" Controls: Arrow Keys + Spacebar"); Console.WriteLine(); if (menuSpace == 0) { Console.BackgroundColor = ConsoleColor.White; Console.ForegroundColor = ConsoleColor.Black; Console.WriteLine(" Start Game "); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; Console.WriteLine(" Scoreboarrd "); Console.WriteLine(" Exit "); } else if (menuSpace == 1) { Console.WriteLine(" Start Game "); Console.BackgroundColor = ConsoleColor.White; Console.ForegroundColor = ConsoleColor.Black; Console.WriteLine(" Scoreboarrd "); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; Console.WriteLine(" Exit "); } else if (menuSpace == 2) { Console.WriteLine(" Start Game "); Console.WriteLine(" Scoreboarrd "); Console.BackgroundColor = ConsoleColor.White; Console.ForegroundColor = ConsoleColor.Black; Console.WriteLine(" Exit "); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; } bool ck = true; while (ck) { ConsoleKeyInfo key = Console.ReadKey(); if(key.Key == ConsoleKey.UpArrow) { if (menuSpace > 0) { menuSpace--; ck = false; } } else if (key.Key == ConsoleKey.DownArrow) { if (menuSpace < 2) { menuSpace++; ck = false; } } else if (key.Key == ConsoleKey.Spacebar) { if(menuSpace == 0) { Tetris game = new Tetris(); game.dropRate = 1000; game.Game(); } if(menuSpace == 1) { if (File.Exists(Scoreboard.path)) { scoreboard(); } else Console.WriteLine(" No scores recorderd yet"); } if (menuSpace == 2) { Environment.Exit(0); } } } MainMenu(); }
private void frmGUI_Load(object sender, System.EventArgs e) { t = new Tetris(); }
public Tetromino(Tetris tetrisState) { this.TetrisState = tetrisState; }
public static void DrawBorder() { SoundPlayer sp = new SoundPlayer(); sp.SoundLocation = "Sounds/ingameSound.wav"; if (HasMusic) { sp.PlayLooping(); } Console.CursorVisible = false; Console.Clear(); //Main field vertical lines for (int height = 1; height <= 22; height++) { Console.SetCursorPosition(0, height); Console.Write(VerticalLine); Console.SetCursorPosition(11, height); Console.Write(VerticalLine); } //Main field corners Console.SetCursorPosition(0, 0); Console.Write(TopLeftCorner); Console.SetCursorPosition(11, 0); Console.Write(TopRightCorner); Console.SetCursorPosition(0, 23); Console.Write(BottomLeftCorner); Console.SetCursorPosition(11, 23); Console.Write(BottomRightCorner); //Main field horizontal lines Console.SetCursorPosition(1, 0); for (int width = 0; width <= 9; width++) { Console.Write(HorizontalLine); } Console.SetCursorPosition(1, 23); for (int width = 0; width <= 9; width++) { Console.Write(HorizontalLine); } //Next block vertical lines for (int height = 0; height < 6; height++) { Console.SetCursorPosition(36, 9 + height); Console.Write(VerticalLine); Console.SetCursorPosition(45, 9 + height); Console.Write(VerticalLine); } //Next block corners + horizontal lines Console.SetCursorPosition(36, 9); Console.Write(TopLeftCorner); for (int width = 0; width < 8; width++) { Console.Write(HorizontalLine); } Console.Write(TopRightCorner); Console.SetCursorPosition(36, 15); Console.Write(BottomLeftCorner); for (int width = 0; width < 8; width++) { Console.Write(HorizontalLine); } Console.Write(BottomRightCorner); //Next Block text Console.SetCursorPosition(39, 10); Console.Write("NEXT"); //Score field corners + horizontal lines Console.SetCursorPosition(33, 0); Console.Write(TopLeftCorner); for (int width = 0; width < 14; width++) { Console.Write(HorizontalLine); } Console.Write(TopRightCorner); Console.SetCursorPosition(33, 3); Console.Write(BottomLeftCorner); for (int width = 0; width < 14; width++) { Console.Write(HorizontalLine); } Console.Write(BottomRightCorner); //Score field vertical lines Console.SetCursorPosition(30, 1); for (int heitgh = 0; heitgh < 2; heitgh++) { Console.SetCursorPosition(33, 1 + heitgh); Console.Write(VerticalLine); Console.SetCursorPosition(48, 1 + heitgh); Console.Write(VerticalLine); } //Score field text Console.SetCursorPosition(38, 1); Console.Write("SCORES"); //Level field corners + horizontal lines Console.SetCursorPosition(30, 4); Console.Write(TopLeftCorner); for (int width = 0; width < 7; width++) { Console.Write(HorizontalLine); } Console.Write(TopRightCorner); Console.SetCursorPosition(30, 8); Console.Write(BottomLeftCorner); for (int i = 0; i < 7; i++) { Console.Write(HorizontalLine); } Console.Write(BottomRightCorner); //Level field vertical lines for (int height = 0; height < 3; height++) { Console.SetCursorPosition(30, 5 + height); Console.Write(VerticalLine); Console.SetCursorPosition(38, 5 + height); Console.Write(VerticalLine); } //Level field text Console.SetCursorPosition(32, 5); Console.Write("LEVEL"); //Lines field corners + horizontal lines Console.SetCursorPosition(43, 4); Console.Write(TopLeftCorner); for (int width = 0; width < 7; width++) { Console.Write(HorizontalLine); } Console.Write(TopRightCorner); Console.SetCursorPosition(43, 8); Console.Write(BottomLeftCorner); for (int i = 0; i < 7; i++) { Console.Write(HorizontalLine); } Console.Write(BottomRightCorner); //Lines field vertical lines for (int height = 0; height < 3; height++) { Console.SetCursorPosition(43, 5 + height); Console.Write(VerticalLine); Console.SetCursorPosition(51, 5 + height); Console.Write(VerticalLine); } //Lines field text Console.SetCursorPosition(45, 5); Console.Write("LINES"); //Are you ready text Console.SetCursorPosition(3, 10); Console.WriteLine("Ready?"); Console.CursorLeft = 3; Console.Write("(Y/N) "); string playerDecision = Console.ReadLine(); if (playerDecision.ToLower().Equals("y")) { Tetris.StartGame(); } else { MainMenu(); } }
public static void FromTetromino(Tetris tetrisState, Tetromino tetromino, int startX, int startY, float time, bool noAdd = false) { for (int x = 0; x < 4; x++) for (int y = 0; y < 4; y++) { if (tetromino.Structure[x, y]) { Tuple<int, int> XY = Tuple.Create(tetromino.X + x, tetromino.Y + y); Transition t; if (tetrisState.Transitions.ContainsKey(XY)) t = tetrisState.Transitions[XY]; else { #if diagnose Debug.WriteLine("({0},{1}) Created for tet translation", XY.Item1, XY.Item2); #endif t = new Transition(tetrisState, XY, time); } t.AddTranslation(new Vector2((tetromino.X - startX), (tetromino.Y - startY))); } } }
public Score(Tetris tetris) { this.tetris = tetris; }
static void Main(string[] args) { Tetris tetris = new Tetris(); tetris.start(); }
public PrikazIgre(TipIgre tig) { igra = new Tetris(tig); this.tig = tig; //ucitavanje img = new Bitmap(Properties.Resources.tile_mask); img1 = new Bitmap(Properties.Resources.tile_mask); img2 = new Bitmap(Properties.Resources.pattern); InitializeComponent(); //velicina kockice int velicina = 24; //resize kockice s obzirom na formu max(1000px, 800px) while((((tig.Stupaca + 2) * velicina) +300)>1000 && (((tig.Redaka + 2) * 24) + 20)> 800){ velicina -= 2; } //resize forme this.ClientSize = new Size(((tig.Stupaca + 2) * velicina) + 300, ((tig.Redaka + 2) * velicina) + 20); this.panel1.Width = (tig.Stupaca + 2) * velicina; this.panel1.Height = (tig.Redaka + 2) * velicina; //resize bitmapa img1 = (Image)new Bitmap(img1, new Size(panelSljedeciPrvi.Width / 4, panelSljedeciPrvi.Height / 4)); img = (Image)new Bitmap(img, new Size(panel1.Width / (tig.Stupaca + 2), panel1.Height / (tig.Redaka + 2))); img2 = (Image)new Bitmap(img2, new Size(panel1.Width / (tig.Stupaca + 2), panel1.Height / (tig.Redaka + 2))); //bitmap bit = new Bitmap(panel1.Size.Width, panel1.Size.Height); Graphics g = Graphics.FromImage(bit); g.Clear(Color.White); int w = panel1.Width / (tig.Stupaca + 2); int h = panel1.Height / (tig.Redaka + 2); for (int r = 0; r < tig.Redaka + 2; ++r) { for (int s = 0; s < tig.Stupaca + 2; ++s) { if (r == 0 || s == 0 || r == (tig.Redaka + 1) || s == (tig.Stupaca + 1)) { g.FillRectangle(Brushes.DarkGray, new Rectangle(new Point((s * w) + 1, (r * h) + 1), new Size(w - 3, h - 3))); g.DrawImage(img, new Point(s * w, r * h)); } else { g.DrawImage(img2, new Point(s * w, r * h)); } } } panel1.BackgroundImage = bit; //Bitmap sljedeci bit_sljedeci = new Bitmap(panelSljedeciPrvi.Size.Width, panelSljedeciPrvi.Size.Height); //label color this.label1.ForeColor = System.Drawing.ColorTranslator.FromHtml("#282d34"); this.lbl_nivo.ForeColor = System.Drawing.ColorTranslator.FromHtml("#282d34"); this.label4.ForeColor = System.Drawing.ColorTranslator.FromHtml("#282d34"); this.label5.ForeColor = System.Drawing.ColorTranslator.FromHtml("#282d34"); this.lbl_brzina.ForeColor = System.Drawing.ColorTranslator.FromHtml("#282d34"); this.SetStyle( ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint | ControlStyles.DoubleBuffer, true); typeof(Panel).InvokeMember("DoubleBuffered", BindingFlags.SetProperty | BindingFlags.Instance | BindingFlags.NonPublic, null, panel1, new object[] { true }); typeof(Panel).InvokeMember("DoubleBuffered", BindingFlags.SetProperty | BindingFlags.Instance | BindingFlags.NonPublic, null, panelSljedeciPrvi, new object[] { true }); typeof(Panel).InvokeMember("DoubleBuffered", BindingFlags.SetProperty | BindingFlags.Instance | BindingFlags.NonPublic, null, panelSljedeciDrugi, new object[] { true }); tableLayoutPanel1.BackgroundImage = null; tableLayoutPanel1.BackColor = Color.DarkSeaGreen; }
private void Form1_Load(object sender, EventArgs e) { t = new Tetris(); }
/// <summary> /// Loads a game from file. /// </summary> /// <param name="filename"></param> /// <returns></returns> public static Tetris LoadGameFromFile(string filename) { try { string file = System.IO.File.ReadAllText(filename); Gamefile gameDeserialized = JsonConvert.DeserializeObject <Gamefile>(file); Tetris loadedGame = new Tetris(gameDeserialized.Board, gameDeserialized.Level, gameDeserialized.Score, gameDeserialized.RowsRemovedInTotal, gameDeserialized.RowsRemovedAtCurrentLevel); if (GameIsValid(loadedGame)) { return(loadedGame); } else { return(null); } } #pragma warning disable CS0168 // Variable is declared but never used catch (System.IO.DirectoryNotFoundException e) #pragma warning restore CS0168 // Variable is declared but never used { Console.WriteLine("Could not find directory."); } #pragma warning disable CS0168 // Variable is declared but never used catch (System.IO.IOException e) #pragma warning restore CS0168 // Variable is declared but never used { Console.WriteLine("Something went wrong."); } #pragma warning disable CS0168 // Variable is declared but never used catch (UnauthorizedAccessException e) #pragma warning restore CS0168 // Variable is declared but never used { Console.WriteLine("Unauthorized access."); } #pragma warning disable CS0168 // Variable is declared but never used catch (System.Security.SecurityException e) #pragma warning restore CS0168 // Variable is declared but never used { Console.WriteLine("Sevurity Error."); #pragma warning disable CS0168 // Variable is declared but never used } catch (JsonReaderException e) #pragma warning restore CS0168 // Variable is declared but never used { //Could not interprate file as game #pragma warning disable CS0168 // Variable is declared but never used } catch (JsonSerializationException e) #pragma warning restore CS0168 // Variable is declared but never used { //Could not interprate file as game #pragma warning disable CS0168 // Variable is declared but never used } catch (JsonWriterException e) #pragma warning restore CS0168 // Variable is declared but never used { //Could not interprate file as game } #pragma warning disable CS0168 // Variable is declared but never used catch (Exception e) #pragma warning restore CS0168 // Variable is declared but never used { //Other exceptions that might occurr } return(null); }
public static void FromRow(Tetris tetrisState, int startRow, int targetRow, float time, bool noAdd = false) { for (int i = 0; i < Tetris.Width; i++) { if (tetrisState.Grid[i, targetRow] != Color.Transparent) { Tuple<int, int> XY = Tuple.Create(i, targetRow); Transition t; if (tetrisState.Transitions.ContainsKey(XY)) { #if diagnose Debug.WriteLine("({0},{1}) reused for row translation", XY.Item1, XY.Item2); #endif t = tetrisState.Transitions[XY]; } else { #if diagnose Debug.WriteLine("({0},{1}) Created for row translation", XY.Item1, XY.Item2); #endif t = new Transition(tetrisState, XY, time); } t.AddTranslation(new Vector2(0, (targetRow - startRow))); } } }
public void PlayerAdd(Tetris player) { Players.Add(player); }
public PrikazIgre(TipIgre tig) { igra = new Tetris(tig); this.tig = tig; //ucitavanje img = new Bitmap(Properties.Resources.tile_mask); img1 = new Bitmap(Properties.Resources.tile_mask); img2 = new Bitmap(Properties.Resources.pattern); InitializeComponent(); //velicina kockice int velicina = 24; //resize kockice s obzirom na formu max(1000px, 800px) while ((((tig.Stupaca + 2) * velicina) + 300) > 1000 && (((tig.Redaka + 2) * 24) + 20) > 800) { velicina -= 2; } //resize forme this.ClientSize = new Size(((tig.Stupaca + 2) * velicina) + 300, ((tig.Redaka + 2) * velicina) + 20); this.panel1.Width = (tig.Stupaca + 2) * velicina; this.panel1.Height = (tig.Redaka + 2) * velicina; //resize bitmapa img1 = (Image) new Bitmap(img1, new Size(panelSljedeciPrvi.Width / 4, panelSljedeciPrvi.Height / 4)); img = (Image) new Bitmap(img, new Size(panel1.Width / (tig.Stupaca + 2), panel1.Height / (tig.Redaka + 2))); img2 = (Image) new Bitmap(img2, new Size(panel1.Width / (tig.Stupaca + 2), panel1.Height / (tig.Redaka + 2))); //bitmap bit = new Bitmap(panel1.Size.Width, panel1.Size.Height); Graphics g = Graphics.FromImage(bit); g.Clear(Color.White); int w = panel1.Width / (tig.Stupaca + 2); int h = panel1.Height / (tig.Redaka + 2); for (int r = 0; r < tig.Redaka + 2; ++r) { for (int s = 0; s < tig.Stupaca + 2; ++s) { if (r == 0 || s == 0 || r == (tig.Redaka + 1) || s == (tig.Stupaca + 1)) { g.FillRectangle(Brushes.DarkGray, new Rectangle(new Point((s * w) + 1, (r * h) + 1), new Size(w - 3, h - 3))); g.DrawImage(img, new Point(s * w, r * h)); } else { g.DrawImage(img2, new Point(s * w, r * h)); } } } panel1.BackgroundImage = bit; //Bitmap sljedeci bit_sljedeci = new Bitmap(panelSljedeciPrvi.Size.Width, panelSljedeciPrvi.Size.Height); //label color this.label1.ForeColor = System.Drawing.ColorTranslator.FromHtml("#282d34"); this.lbl_nivo.ForeColor = System.Drawing.ColorTranslator.FromHtml("#282d34"); this.label4.ForeColor = System.Drawing.ColorTranslator.FromHtml("#282d34"); this.label5.ForeColor = System.Drawing.ColorTranslator.FromHtml("#282d34"); this.lbl_brzina.ForeColor = System.Drawing.ColorTranslator.FromHtml("#282d34"); this.SetStyle( ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint | ControlStyles.DoubleBuffer, true); typeof(Panel).InvokeMember("DoubleBuffered", BindingFlags.SetProperty | BindingFlags.Instance | BindingFlags.NonPublic, null, panel1, new object[] { true }); typeof(Panel).InvokeMember("DoubleBuffered", BindingFlags.SetProperty | BindingFlags.Instance | BindingFlags.NonPublic, null, panelSljedeciPrvi, new object[] { true }); typeof(Panel).InvokeMember("DoubleBuffered", BindingFlags.SetProperty | BindingFlags.Instance | BindingFlags.NonPublic, null, panelSljedeciDrugi, new object[] { true }); tableLayoutPanel1.BackgroundImage = null; tableLayoutPanel1.BackColor = Color.DarkSeaGreen; }
public Form1() { InitializeComponent(); t = new Tetris(panel1, panel2, ScoreLabel); }
private void BtnPlay_Click(object sender, EventArgs e) { Tetris form = new Tetris(); form.ShowDialog(); }
static void Main() { using (var game = new Tetris()) game.Run(); }
private void start_Click(object sender, EventArgs e) { Tetris test =new Tetris(); int a; try { a = int.Parse(Niveau.Text); this.Hide(); test.Show(); test.Jouer(musique,a); } catch(Exception ex) { erreur.Show(); } // close application }