void ICmpInitializable.OnShutdown(Component.ShutdownContext context) { if (context == ShutdownContext.Deactivate) { if (instance == this) { instance = null; DualityApp.Keyboard.KeyDown -= this.Keyboard_KeyDown; } } }
void ICmpInitializable.OnInit(Component.InitContext context) { if (context == InitContext.Activate) { if (instance == null) { instance = this; DualityApp.Keyboard.KeyDown += this.Keyboard_KeyDown; this.beginIntroTime = Time.GameTimer; CommentGuy.Init(Scene.Current.AllObjects.FirstByName("Commentary").GetComponent<TextRenderer>()); // Play some music SoundBudgetPad bgMusic = DualityApp.Sound.Music.Push(GameRes.Data.Music.tetrisloop_Sound, SoundBudgetPriority.Background, 0.0f); bgMusic.Sound.Looped = true; // Play some intro if (this.FirstGameInSession) DualityApp.Sound.Music.Push(GameRes.Data.Music.tetrisintro_Sound, SoundBudgetPriority.Tension, 0.0f); } } }