Пример #1
0
        private void DrawEventListener(Rect rect, int index, bool isactive, bool isfocused)
        {
            SerializedProperty arrayElementAtIndex = this.m_ListenersArray.GetArrayElementAtIndex(index);

            rect.y += 1f;
            Rect[]             rowRects            = this.GetRowRects(rect);
            Rect               position            = rowRects[0];
            Rect               position2           = rowRects[1];
            Rect               rect2               = rowRects[2];
            Rect               position3           = rowRects[3];
            SerializedProperty property            = arrayElementAtIndex.FindPropertyRelative("m_CallState");
            SerializedProperty mode                = arrayElementAtIndex.FindPropertyRelative("m_Mode");
            SerializedProperty serializedProperty  = arrayElementAtIndex.FindPropertyRelative("m_Arguments");
            SerializedProperty serializedProperty2 = arrayElementAtIndex.FindPropertyRelative("m_Target");
            SerializedProperty serializedProperty3 = arrayElementAtIndex.FindPropertyRelative("m_MethodName");
            Color              backgroundColor     = GUI.backgroundColor;

            GUI.backgroundColor = Color.white;
            EditorGUI.PropertyField(position, property, GUIContent.none);
            EditorGUI.BeginChangeCheck();
            GUI.Box(position2, GUIContent.none);
            EditorGUI.PropertyField(position2, serializedProperty2, GUIContent.none);
            if (EditorGUI.EndChangeCheck())
            {
                serializedProperty3.stringValue = null;
            }
            TestityPersistentListenerMode mode2 = TesityEventDrawer.GetMode(mode);
            SerializedProperty            serializedProperty4;

            switch (mode2)
            {
            case TestityPersistentListenerMode.Object:
                serializedProperty4 = serializedProperty.FindPropertyRelative("m_ObjectArgument");
                break;

            case TestityPersistentListenerMode.Int:
                serializedProperty4 = serializedProperty.FindPropertyRelative("m_IntArgument");
                break;

            case TestityPersistentListenerMode.Float:
                serializedProperty4 = serializedProperty.FindPropertyRelative("m_FloatArgument");
                break;

            case TestityPersistentListenerMode.String:
                serializedProperty4 = serializedProperty.FindPropertyRelative("m_StringArgument");
                break;

            case TestityPersistentListenerMode.Bool:
                serializedProperty4 = serializedProperty.FindPropertyRelative("m_BoolArgument");
                break;

            default:
                serializedProperty4 = serializedProperty.FindPropertyRelative("m_IntArgument");
                break;
            }
            string stringValue = serializedProperty.FindPropertyRelative("m_ObjectArgumentAssemblyTypeName").stringValue;
            Type   type        = typeof(UnityEngine.Object);

            if (!string.IsNullOrEmpty(stringValue))
            {
                type = (Type.GetType(stringValue, false) ?? typeof(UnityEngine.Object));
            }
            if (mode2 == TestityPersistentListenerMode.Object)
            {
                EditorGUI.BeginChangeCheck();
                UnityEngine.Object objectReferenceValue = EditorGUI.ObjectField(position3, GUIContent.none, serializedProperty4.objectReferenceValue, type, true);
                if (EditorGUI.EndChangeCheck())
                {
                    serializedProperty4.objectReferenceValue = objectReferenceValue;
                }
            }
            else
            {
                if (mode2 != TestityPersistentListenerMode.Void && mode2 != TestityPersistentListenerMode.EventDefined)
                {
                    EditorGUI.PropertyField(position3, serializedProperty4, GUIContent.none);
                }
            }
            EditorGUI.BeginDisabledGroup(serializedProperty2.objectReferenceValue == null);
            EditorGUI.BeginProperty(rect2, GUIContent.none, serializedProperty3);
            GUIContent content;

            if (EditorGUI.showMixedValue)
            {
                content = new GUIContent("Temp");                //MODIFIED: EditorGUI.mixedValueContent;
            }
            else
            {
                StringBuilder stringBuilder = new StringBuilder();
                if (serializedProperty2.objectReferenceValue == null || string.IsNullOrEmpty(serializedProperty3.stringValue))
                {
                    stringBuilder.Append("No Function");
                }
                else
                {
                    if (!TesityEventDrawer.IsPersistantListenerValid(this.m_DummyEvent, serializedProperty3.stringValue, serializedProperty2.objectReferenceValue, TesityEventDrawer.GetMode(mode), type))
                    {
                        string             arg = "UnknownComponent";
                        UnityEngine.Object objectReferenceValue2 = serializedProperty2.objectReferenceValue;
                        if (objectReferenceValue2 != null)
                        {
                            arg = objectReferenceValue2.GetType().Name;
                        }
                        stringBuilder.Append(string.Format("<Missing {0}.{1}>", arg, serializedProperty3.stringValue));
                    }
                    else
                    {
                        stringBuilder.Append(serializedProperty2.objectReferenceValue.GetType().Name);
                        if (!string.IsNullOrEmpty(serializedProperty3.stringValue))
                        {
                            stringBuilder.Append(".");
                            if (serializedProperty3.stringValue.StartsWith("set_"))
                            {
                                stringBuilder.Append(serializedProperty3.stringValue.Substring(4));
                            }
                            else
                            {
                                stringBuilder.Append(serializedProperty3.stringValue);
                            }
                        }
                    }
                }

                content = new GUIContent("Temp");                //MODIFIED: GUIContent.Temp(stringBuilder.ToString());
            }
            if (GUI.Button(rect2, content, EditorStyles.popup))
            {
                TesityEventDrawer.BuildPopupList(serializedProperty2.objectReferenceValue, this.m_DummyEvent, arrayElementAtIndex).DropDown(rect2);
            }
            EditorGUI.EndProperty();
            EditorGUI.EndDisabledGroup();
            GUI.backgroundColor = backgroundColor;
        }