public void Initialize() { world = (LayeredWorld)WorldManager.Worlds["first_world"]; view = new View(new Vector2f(100, 0), new Vector2f(50, 50)); view.Zoom(10); player = new Player(world.PlayerStartPosition); Program.RenderWindow.KeyPressed += RenderWindow_KeyPressed; }
public void Initialize() { player = new Player(new Vector2D(1, 1)); }