void OnLogin(IoBuffer s) { bool ret = s.ReadBool(); Debuger.LogError("登录{0}", ret ? "成功" : "失败"); m_hero = new TestRole(); m_hero.Init(); bool needDeserialize = s.ReadBool(); if (needDeserialize) { m_hero.Deserialize(s); } }
void OnSync(IoBuffer s) { m_hero.Deserialize(s); Debuger.LogError("同步玩家数据"); }