public TerrainPass(TerrainRenderManager rm) : base("terrain", "terrain") { myRenderManager = rm; }
public TerrainVisualizer(TerrainRenderManager mgr) : base("terrain") { myRenderManager = mgr; }
public GeometryShaderVisualizer(TerrainRenderManager mgr) : base(mgr) { }
public TriangleVisualizer(TerrainRenderManager mgr) : base(mgr) { }