private static void Game_OnUpdate(EventArgs args) { KillSteal.Execute(); Orbwalker.DisableMovement = IsFlee && Flee.Menu.GetCheckBoxValue("Movement"); if (IsCombo) { Combo.Execute(); } else if (IsHarass) { Harass.Execute(); } else if (IsClear) { Clear.Execute(); } else if (IsLastHit) { LastHit.Execute(); } if (IsFlee) { Flee.Execute(); } }
public static void Init() { Principal = MainMenu.AddMenu("Champions", "Champions"); Principal.AddLabel("Prediction:"); Principal.Add("QPred", new Slider("Q Hitchance: {0}", 80, 20, 100)); Principal.Add("WPred", new Slider("W Hitchance: {0}", 80, 20, 100)); Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.Add("Q", new CheckBox("Use Q")); Combo.Add("W", new CheckBox("Use W")); Combo.Add("E", new CheckBox("Use E")); Combo.Add("R", new CheckBox("Use R")); Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear"); Laneclear.Add("Q", new CheckBox("Use Q")); Laneclear.Add("W", new CheckBox("Use W")); Jungleclear = Principal.AddSubMenu("Jungleclear", "Jungleclear"); Jungleclear.Add("Q", new CheckBox("Use Q")); Jungleclear.Add("W", new CheckBox("Use W")); Jungleclear.Add("E", new CheckBox("Use E")); Lasthit = Principal.AddSubMenu("Lasthit", "Lasthit"); Lasthit.Add("Q", new CheckBox("Use Q")); Flee = Principal.AddSubMenu("Flee", "Flee"); Flee.Add("E", new CheckBox("Use E")); Misc = Principal.AddSubMenu("Misc", "Misc"); Misc.Add("SkinHack", new CheckBox("SkinHack?")); Misc.Add("SkinID", new Slider("Skin ID: {0}", 0, 0, 0)); Misc.Add("Reset", new KeyBind("Reset (Skin Bug):", false, KeyBind.BindTypes.HoldActive, 'T')); Misc.AddSeparator(2); Misc.Add("Gapcloser", new CheckBox("Gapcloser?")); Misc.Add("Interrupter", new CheckBox("Interrupter?")); Draw = Principal.AddSubMenu("Draw", "Draw"); Draw.Add("Q", new CheckBox("Draw Q")); Draw.Add("W", new CheckBox("Draw W")); Draw.Add("E", new CheckBox("Draw E")); Draw.Add("R", new CheckBox("Draw R")); }