// Token: 0x06000026 RID: 38 RVA: 0x00003C9C File Offset: 0x00001E9C public static void StaticActivate(Character character, object[] _infos, Effect instance) { float localRangeSquared = 100f; Dictionary <Character, float> dictionary = new Dictionary <Character, float>(); List <Character> list = new List <Character>(); CharacterManager.Instance.FindCharactersInRange(character.CenterPosition, CelestialSurge.range + 10f, ref list); list = (from c in list where c.Faction != character.Faction select c).ToList <Character>(); using (IEnumerator <Character> enumerator = (from c in list where c.StatusEffectMngr.HasStatusEffect("Radiating") select c).GetEnumerator()) { while (enumerator.MoveNext()) { Character chr = enumerator.Current; float num = CelestialSurge.AmpDamage(character, Radiating.sumTicks(chr.StatusEffectMngr.GetStatusEffectOfName("Radiating").RemainingLifespan) + 40f, DamageType.Types.Electric); IEnumerable <Character> source = list; foreach (Character character2 in source.Where(c => (c.transform.position - chr.transform.position).sqrMagnitude <= localRangeSquared)) { bool flag = !character2.Invincible; if (flag) { float num2; dictionary[character2] = (dictionary.TryGetValue(character2, out num2) ? num2 : 0f) + num; } } } } foreach (KeyValuePair <Character, float> keyValuePair in dictionary) { DamageList damageList = new DamageList(DamageType.Types.Electric, keyValuePair.Value); keyValuePair.Key.Stats.GetMitigatedDamage(null, ref damageList); keyValuePair.Key.Stats.ReceiveDamage(damageList.TotalDamage); bool flag2 = damageList.TotalDamage > 55f; if (flag2) { keyValuePair.Key.AutoKnock(true, Vector3.zero); } else { CasualStagger.Stagger(keyValuePair.Key); } } }
// Token: 0x0600002A RID: 42 RVA: 0x00003F24 File Offset: 0x00002124 protected override void ActivateLocally(Character character, object[] _infos) { bool flag = this.TryRemove(character, "Dez Runes"); if (flag) { character.StatusEffectMngr.AddStatusEffect(ResourcesPrefabManager.Instance.GetStatusEffectPrefab("Runic Protection Amplified"), character); } else { bool flag2 = this.TryRemove(character, "Shim Runes"); if (flag2) { CelestialSurge.StaticActivate(character, _infos, this); } else { bool flag3 = this.TryRemove(character, "Egoth Runes"); if (flag3) { character.Stats.AffectHealth(HealingAoE.AmpHealing(character, 40f, DamageType.Types.Electric)); } else { bool flag4 = this.TryRemove(character, "Fal Runes"); if (flag4) { character.StatusEffectMngr.AddStatusEffect(Templar.Instance.surgeOfDivinityInstance, character); } else { HealingAoE.StaticActivate(this, character, _infos, 30f, 30f, DamageType.Types.Electric, true); } } } } }
// Token: 0x06000027 RID: 39 RVA: 0x00003F00 File Offset: 0x00002100 protected override void ActivateLocally(Character character, object[] _infos) { CelestialSurge.StaticActivate(character, _infos, this); }