private SceneControl AddSceenControl(Scene scene) { SceneControl sceneControl = new SceneControl(scene); ScenesWrapPanel.Children.Add(sceneControl); sceneControl.Removed += new EventHandler(sceneControl_Removed); return sceneControl; }
public SceneControl(Scene scene) { this.InitializeComponent(); Scene = scene; SceneNameTextBox.Text = scene.Name; Scene.Playing += new EventHandler(Scene_Playing); Scene.Stopping += new EventHandler(Scene_Stopping); }
private void AddSceneButton_Click(object sender, RoutedEventArgs e) { Scene scene = new Scene(); Module.Scenes.Add(scene); AddSceenControl(scene); SoundEffect soundEffect = new SoundEffect(); scene.SoundEffects.Add(soundEffect); Sample sample = new Sample(); soundEffect.Samples.Add(sample); Module.ReverbTime = 0; Module.ReverbMix = 0; }
public SceneEditor(Scene sceneToEdit) { this.InitializeComponent(); Scene = sceneToEdit; foreach (SoundEffect soundEffect in Scene.SoundEffects) { AddSoundEffectControl(soundEffect); } SceneNameTextBox.Text = Scene.Name; StopOthersCheckBox.IsChecked = Scene.StopsOthers; FadeOutCheckBox.IsChecked = Scene.FadesOut; PlayStopButton.IsChecked = Scene.IsPlaying; FadeOutSlider.Value = Scene.FadeOutLength; SceneVolumeSlider.Value = Scene.SceneVolume; FadeOutSlider.IsEnabled = Scene.FadesOut; AttachEvents(); }
public static void SaveSceneZip(Scene scene, string path) { using (ZipOutputStream zipStream = new ZipOutputStream(File.Create(path))) { zipStream.SetLevel(0); XmlSerializer serializer = new XmlSerializer(typeof(Scene)); MemoryStream ms = new MemoryStream(); TextWriter writer = new StreamWriter(ms, new UTF8Encoding()); serializer.Serialize(writer, scene); writer.Close(); ZipEntry manifest = new ZipEntry("manifest.xml"); manifest.DateTime = DateTime.Now; zipStream.PutNextEntry(manifest); zipStream.Write(ms.ToArray(),0,ms.ToArray().Length); foreach (SoundEffect soundEffect in scene.SoundEffects) { foreach (Sample sample in soundEffect.Samples) { ZipEntry sampleEntry = new ZipEntry(Path.GetFileName(sample.FileName)); zipStream.PutNextEntry(sampleEntry); Byte[] sampleBytes = File.ReadAllBytes(sample.FileName); zipStream.Write(sampleBytes, 0, sampleBytes.Length); } } zipStream.Finish(); zipStream.Close(); } }