Пример #1
0
        public OscillateMovement(Vector2 origin, float velocity)
        {
            this.velocity = velocity;

            //Set direction to go right first
            this.direction = 1;

            move = new SingleMovement(origin, new Vector2(1, 0), velocity);
        }
Пример #2
0
 //Called if the sprite has hit the window and switches directions if so
 public void SwitchDirections(Vector2 origin)
 {
     if (direction == 1)
     {
         direction = -1;
         move      = new SingleMovement(origin, new Vector2(-1, 0), this.velocity);
     }
     else if (direction == -1)
     {
         direction = 1;
         move      = new SingleMovement(origin, new Vector2(1, 0), this.velocity);
     }
 }