public static Boolean MineGuildGold() { OpenObjects.OpenGuild(); if (PixelChecker.CheckPixelValue(LocationConstants.GUILD_DAILY_COINS, ColorConstants.GUILD_DAILY_COINS)) { MouseHandler.MoveCursor(LocationConstants.GUILD_DAILY_COINS, true); } if (PixelChecker.CheckPixelValue(LocationConstants.GUILD_MINE_BONUS, ColorConstants.GUILD_MINE_BONUS)) { Main.LogConsole("Claiming Previous Bonus"); MouseHandler.MoveCursor(LocationConstants.GUILD_CLAIM_BONUS, true); Main.Sleep(2); MouseHandler.MoveCursor(LocationConstants.GUILD_CLAIM, true); MineGuildGold(); } if (PixelChecker.CheckPixelValue(LocationConstants.GUILD_START_DIGGING, ColorConstants.GUILD_START_DIGGING)) { Main.LogConsole("Digging next bonus..."); Main.Sleep(2); MouseHandler.MoveCursor(LocationConstants.GUILD_START_DIGGING, true); } return(true); }
public static Boolean SetGuildTeam() { OpenObjects.OpenGuild(); if (PixelChecker.CheckPixelValue(LocationConstants.GUILD_WAR_TEAM, ColorConstants.GUILD_SET_WAR)) { Main.Sleep(2); MouseHandler.MoveCursor(LocationConstants.GUILD_WAR_TEAM, true); Main.Sleep(2); MouseHandler.MoveCursor(LocationConstants.GUILD_SET_TEAM, true); Main.Sleep(2); } return(true); }
public static bool GuildBossAttackHandler() { OpenObjects.OpenGuild(); return(GuildBossAttack()); }