Пример #1
0
 private void MovementProjectile()
 {
     for (int i = 1; i < tanks.Count; i++)
     {
         if ((Math.Abs(tanks[i].X + 10 - projectile.X) < 5) && (Math.Abs(tanks[i].Y + 10 - projectile.Y) < 5))
         {
             fireTanks.Add(new FireTank(tanks[i].X, tanks[i].Y));
             tanks.RemoveAt(i);
             projectile.DefaultSeting();
         }
     }
 }