public void Step()
        {
            while (Delta != MainForm.sizeCell + 5)
            {
                Move(kolobok, Delta);

                for (int i = 0; i < Tanks.Count; i++)
                {
                    Move(Tanks[i], Delta);
                }


                Delta    += 5;
                map.Image = backgroundMap;
                return;
            }

            kolobok.Move(Obstacles);
            Delta = 5;
            Move(kolobok, Delta);


            for (int i = 0; i < Tanks.Count; i++)
            {
                if (Tanks[i].Collide(kolobok))
                {
                    gameOver = true;
                    return;
                }
                Tanks[i].Move(Obstacles, Tanks);

                if (Tanks[i].Collide(kolobok))
                {
                    gameOver = true;
                    return;
                }
                Move(Tanks[i], Delta);
            }

            Delta    += 5;
            map.Image = backgroundMap;
        }