Пример #1
0
 /// <summary>
 /// Unity message: OnApplicationPause
 /// </summary>
         #if (UNITY_ANDROID || UNITY_IOS) && !UNITY_EDITOR
 void OnApplicationPause(bool paused)
 {
     if (paused)
     {
         m_NetManager.DisconnectAndReturnToMenu();
     }
 }
Пример #2
0
 /// <summary>
 /// Unity message: OnApplicationPause
 /// </summary>
         #if (UNITY_ANDROID || UNITY_IOS) && !UNITY_EDITOR
 protected void OnApplicationPause(bool paused)
 {
     if (paused)
     {
         Time.timeScale = 1f;
         m_NetManager.DisconnectAndReturnToMenu();
     }
 }