public Talker() { TextBase = new TextBase(); TextBase.Loaded += () => TextBaseLoaded?.Invoke(); _synthesizer.Volume = 100; _volume = _player.Volume; _playerRateInternal = _player.SpeedRatio; _player.MediaOpened += delegate { // требуется переустановка настроек после открытия _player.Volume = _volume; _player.SpeedRatio = _playerRateInternal; _player.Balance = 0; }; _player.MediaEnded += delegate { SpeakCompleted(); }; }
public bool LoadFile(string file) { return(TextBase.LoadFile(file)); }