Пример #1
0
 public void OpenKeyboard()
 {
     isOpening = true;
     CanvasKeyboard.Open(CanvasKeyboardObject, inputObject != null ? inputObject : gameObject);
 }
Пример #2
0
		public void OpenKeyboard() 
		{
            #if !UNITY_EDITOR
            CanvasKeyboard.Open(CanvasKeyboardObject, inputObject != null ? inputObject : gameObject);
            #endif
		}