Пример #1
0
 private void MessagingTick()
 {
     foreach (ConcurrentQueue <IncomingServerSessionMessage> incomingMessage in this._incomingMessages)
     {
         int count = incomingMessage.Count;
         for (int peerNo = 0; peerNo < count; ++peerNo)
         {
             IncomingServerSessionMessage result = (IncomingServerSessionMessage)null;
             incomingMessage.TryDequeue(out result);
             ServersideSession peer           = result.Peer;
             NetworkMessage    networkMessage = result.NetworkMessage;
             try
             {
                 networkMessage.BeginRead();
                 byte id = networkMessage.ReadByte();
                 if (!peer.ContainsMessageHandler(id))
                 {
                     networkMessage.ResetRead();
                     peer.OnMessageReceived((INetworkMessageReader)networkMessage);
                 }
                 else
                 {
                     MessageContract messageContract = MessageContract.CreateMessageContract(peer.GetMessageContractType(id));
                     messageContract.DeserializeFromNetworkMessage((INetworkMessageReader)networkMessage);
                     peer.HandleMessage(messageContract);
                 }
             }
             catch (Exception ex)
             {
                 this.RemovePeer(peerNo);
             }
         }
     }
 }
        public void HandleNetworkMessage(NetworkMessage networkMessage)
        {
            byte            key = networkMessage.ReadByte();
            Type            messageContractType = this.MessageContractTypes[key];
            MessageContract messageContract     = MessageContract.CreateMessageContract(messageContractType);

            Debug.Print("Message with id: " + (object)key + " / contract:" + (object)messageContractType + "received and processing...");
            messageContract.DeserializeFromNetworkMessage((INetworkMessageReader)networkMessage);
            this.HandleMessage(messageContract);
        }