public AnimationTool() { testingRectangle = new GameRectangle(400, 200, 100, 100); color = Color.CadetBlue; left = new ArmTool(); right = new ArmTool(); lleft = new ArmTool(); lright = new ArmTool(); textBox = new FileTextBox(); textBox.SetX(500); textBox.SetY(200); }
public void SetBodyAnimation(String animationFile) { this.animation = animationFile; BodyAnimation ba = SaveFileSystem.LoadObjectFromFile<BodyAnimation>("Animations" + Path.DirectorySeparatorChar + animationFile, new GameLoader()); left = ba.GetLeft(); left.EndEditing(); right = ba.GetRight(); right.EndEditing(); leg_left = ba.GetLegLeft(); leg_left.EndEditing(); leg_right = ba.GetLegRight(); leg_right.EndEditing(); this.frame = 0; this.max_frames = ba.GetFrames(); }
private void BuildArm() { ArmTool arm = new ArmTool(); arm.SetPoints(convertArray<short>((Object[])variablesToBuild.Peek()["Points"])); buildStack.Push(arm); currentClass.Pop(); variablesToBuild.Pop(); }
public BodyAnimation(ArmTool left, ArmTool right, ArmTool leg_left, ArmTool leg_right, int frames) { this.leg_left = leg_left; this.left = left; this.right = right; this.leg_right = leg_right; this.frames = frames; }
public void Update(InputHandler handler) { try { if (done) { done = false; return; } if (modeB) { if(frames == 0) { ff = 0; modeB = false; return; } ff++; ff %= frames; left.LoadFrame(ff); right.LoadFrame(ff); lright.LoadFrame(ff); lleft.LoadFrame(ff); } DragDropInterface.UpdateTextBox(textBox, handler); if (textBox.GetSelected()) return; if (fileMode != 0) { if (fileMode == 1) { SaveFileSystem.SaveObjectToFile(new BodyAnimation(left, right, lleft, lright, frames), "Animations" + Path.DirectorySeparatorChar + textBox.GetText() + ".taj"); textBox.SetText(""); } else if (fileMode == 2) { BodyAnimation a = SaveFileSystem.LoadObjectFromFile<BodyAnimation>("Animations" + Path.DirectorySeparatorChar + textBox.GetText() + ".taj", new GameLoader()); this.left = a.GetLeft(); this.lleft = a.GetLegLeft(); this.lright = a.GetLegRight(); this.right = a.GetRight(); this.frames = a.GetFrames(); this.ff = 0; textBox.SetText(""); } fileMode = 0; } left.Update(handler, testingRectangle.GetX(), testingRectangle.GetY() + 20); right.Update(handler, testingRectangle.GetX() + testingRectangle.GetWidth(), testingRectangle.GetY() + 20); lleft.Update(handler, testingRectangle.GetX() + 20, testingRectangle.GetY() + testingRectangle.GetHeight()); lright.Update(handler, testingRectangle.GetX() - 20 + testingRectangle.GetWidth(), testingRectangle.GetY() + testingRectangle.GetHeight()); if (!dragging && handler.CheckJustPressedKey(Keys.M)) { mode = !mode; } if (handler.CheckJustPressedKey(Keys.Escape) || handler.CheckJustPressedKey(Keys.A)) { done = true; } if (handler.CheckJustPressedKey(Keys.OemSemicolon)) { if (frames == 0) return; modeB = !modeB; } if (handler.CheckJustPressedKey(Keys.D1)) { textBox.TellSelected(true); fileMode = 1; } if (handler.CheckJustPressedKey(Keys.D2)) { textBox.TellSelected(true); fileMode = 2; } if (handler.CheckJustPressedKey(Keys.S)) { left.SaveArm(); right.SaveArm(); lright.SaveArm(); lleft.SaveArm(); frames++; ff++; } if (handler.CheckJustPressedKey(Keys.D)) { left.Clear(ff); right.Clear(ff); lright.Clear(ff); lleft.Clear(ff); frames = ff; } if (handler.CheckJustPressedKey(Keys.C)) { if (frames == 0) return; if (left.Using()) { left.SaveAt(ff, true); } if (right.Using()) { right.SaveAt(ff, true); } if (lleft.Using()) { lleft.SaveAt(ff, true); } if (lright.Using()) { lright.SaveAt(ff, true); } ff++; ff %= frames; left.LoadFrame(ff); right.LoadFrame(ff); lright.LoadFrame(ff); lleft.LoadFrame(ff); } if (handler.CheckJustPressedKey(Keys.V)) { if (frames == 0) return; if (left.Using()) { left.SaveAt(ff, false); } if (right.Using()) { right.SaveAt(ff, false); } if (lleft.Using()) { lleft.SaveAt(ff, false); } if (lright.Using()) { lright.SaveAt(ff, false); } ff++; ff %= frames; left.LoadFrame(ff); right.LoadFrame(ff); lright.LoadFrame(ff); lleft.LoadFrame(ff); } if (handler.CheckJustPressedKey(Keys.B)) { dragBody = !dragBody; } if (handler.CheckJustPressedKey(Keys.Z)) { squareOrCircle = !squareOrCircle; } if (handler.CheckJustPressedKey(Keys.OemPlus)) { ff++; ff %= frames; left.LoadFrame(ff); right.LoadFrame(ff); lright.LoadFrame(ff); lleft.LoadFrame(ff); } if (handler.CheckJustPressedKey(Keys.OemMinus)) { ff--; if (ff < 0) ff = 0; left.LoadFrame(ff); right.LoadFrame(ff); lright.LoadFrame(ff); lleft.LoadFrame(ff); } if (handler.CheckPressedKey(Keys.LeftShift) || handler.CheckPressedKey(Keys.RightShift)) { if (handler.CheckPressedKey(Keys.Down)) { testingRectangle.ModifyHeight(SPEED); } if (handler.CheckPressedKey(Keys.Up)) { testingRectangle.ModifyHeight(-SPEED); } if (handler.CheckPressedKey(Keys.Left)) { testingRectangle.ModifyWidth(-SPEED); } if (handler.CheckPressedKey(Keys.Right)) { testingRectangle.ModifyWidth(SPEED); } } else { if (handler.CheckPressedKey(Keys.Down)) { testingRectangle.ModifyY(SPEED); } if (handler.CheckPressedKey(Keys.Up)) { testingRectangle.ModifyY(-SPEED); } if (handler.CheckPressedKey(Keys.Left)) { testingRectangle.ModifyX(-SPEED); } if (handler.CheckPressedKey(Keys.Right)) { testingRectangle.ModifyX(SPEED); } } #region Check if the mouse is in the body. if (dragBody) if (handler.CheckMouseIn(testingRectangle)) { if (handler.CheckLeftMousePressed()) { if (!dragging && handler.LeftMouseDraggedBy().X == 0 && handler.LeftMouseDraggedBy().Y == 0) { this.originalPoint = testingRectangle.GetPoint(); if (mode) this.originalPoint = testingRectangle.GetSize(); dragging = true; } } else { color = Color.Red; dragging = false; } } else { color = Color.DarkGray; } if (dragging) { color = Color.DarkRed; Point fix = originalPoint + handler.LeftMouseDraggedBy(); if (mode) { testingRectangle.SetSize(ref fix); } else { testingRectangle.SetPoint(ref fix); } } #endregion blink++; } catch (Exception ex) { Logger.WriteLine(ex.ToString()); fileMode = 0; } }