/// <summary> /// Extracts an xWMA sound and converts it to another format. /// </summary> /// <param name="reader">The stream to read from.</param> /// <param name="offset">The offset of the data to extract.</param> /// <param name="rifx">The RIFX data for the sound.</param> /// <param name="outPath">The path of the file to save to. The file extension will determine the output format.</param> public static void ExtractAndConvertXWMA(EndianReader reader, int offset, RIFX rifx, string outPath) { // Extract a WAV to a temporary file and then convert it string tempPath = Path.GetTempFileName(); try { ExtractXWMAToWAV(reader, offset, rifx, tempPath); ConvertFile(tempPath, outPath); } finally { // Delete the temporary file if (File.Exists(tempPath)) File.Delete(tempPath); } }
/// <summary> /// Extracts an xWMA sound and converts it to another format. /// </summary> /// <param name="reader">The stream to read from.</param> /// <param name="offset">The offset of the data to extract.</param> /// <param name="rifx">The RIFX data for the sound.</param> /// <param name="outPath">The path of the file to save to. The file extension will determine the output format.</param> public static void ExtractAndConvertXWMA(EndianReader reader, int offset, RIFX rifx, string outPath) { // Extract a WAV to a temporary file and then convert it string tempPath = Path.GetTempFileName(); try { ExtractXWMAToWAV(reader, offset, rifx, tempPath); ConvertFile(tempPath, outPath); } finally { // Delete the temporary file if (File.Exists(tempPath)) { File.Delete(tempPath); } } }
/// <summary> /// Extracts an XMA sound and converts it to a WAV. /// </summary> /// <param name="reader">The stream to read from.</param> /// <param name="offset">The offset of the data to extract.</param> /// <param name="rifx">The RIFX data for the sound.</param> /// <param name="outPath">The path of the file to save to.</param> public static void ExtractXMAToWAV(EndianReader reader, int offset, RIFX rifx, string outPath) { // Create a temporary file to write an XMA to string tempFile = Path.GetTempFileName(); try { using (EndianWriter output = new EndianWriter(File.OpenWrite(tempFile), EndianFormat.Big)) { // Generate an XMA header // ADAPTED FROM wwisexmabank - I DO NOT TAKE ANY CREDIT WHATSOEVER FOR THE FOLLOWING CODE. // See http://hcs64.com/vgm_ripping.html for more information output.Write(0x52494646); // 'RIFF' output.Format = EndianFormat.Little; output.Write(rifx.DataSize + 0x34); output.Format = EndianFormat.Big; output.Write((int)RIFFFormat.WAVE); // Generate the 'fmt ' chunk output.Write(0x666D7420); // 'fmt ' output.Format = EndianFormat.Little; output.Write(0x20); output.Write((short)0x165); // WAVE_FORMAT_XMA output.Write((short)16); // 16 bits per sample output.Write((short)0); // encode options ** output.Write((short)0); // largest skip output.Write((short)1); // # streams output.Write((byte)0); // loops output.Write((byte)3); // encoder version output.Write(0); // bytes per second ** output.Write(rifx.SampleRate); // sample rate output.Write(0); // loop start output.Write(0); // loop end output.Write((byte)0); // subframe loop data output.Write((byte)rifx.ChannelCount); // channels output.Write((short)0x0002); // channel mask // 'data' chunk output.Format = EndianFormat.Big; output.Write(0x64617461); // 'data' output.Format = EndianFormat.Little; output.Write(rifx.DataSize); // Copy the data chunk contents from the original RIFX reader.SeekTo(offset + rifx.DataOffset); StreamUtil.Copy(reader, output, rifx.DataSize); // END ADAPTED CODE } // Convert it with towav RunProgramSilently("Helpers/towav.exe", "\"" + Path.GetFileName(tempFile) + "\"", Path.GetDirectoryName(tempFile)); // Move the WAV to the destination path if (File.Exists(outPath)) { File.Delete(outPath); } File.Move(Path.ChangeExtension(tempFile, "wav"), outPath); } finally { // Delete the temporary XMA file if (File.Exists(tempFile)) { File.Delete(tempFile); } } }
/// <summary> /// Extracts an xWMA sound and converts it to WAV. /// </summary> /// <param name="reader">The stream to read from.</param> /// <param name="offset">The offset of the data to extract.</param> /// <param name="rifx">The RIFX data for the sound.</param> /// <param name="outPath">The path of the file to save to.</param> public static void ExtractXWMAToWAV(EndianReader reader, int offset, RIFX rifx, string outPath) { // Create a temporary file to write an XWMA to string tempFile = Path.GetTempFileName(); try { using (EndianWriter output = new EndianWriter(File.OpenWrite(tempFile), EndianFormat.Big)) { // Generate a little-endian XWMA header // TODO: move this into a class? output.Write(0x52494646); // 'RIFF' // Recompute the file size because the one Wwise gives us is trash // fileSize = header size (always 0x2C) + dpds data size + data header size (always 0x8) + data size int fileSize = 0x2C + rifx.SeekOffsets.Length * 0x4 + 0x8 + rifx.DataSize; output.Format = EndianFormat.Little; output.Write(fileSize); output.Format = EndianFormat.Big; output.Write((int)RIFFFormat.XWMA); // Generate the 'fmt ' chunk output.Write(0x666D7420); // 'fmt ' output.Format = EndianFormat.Little; output.Write(0x18); // Chunk size output.Write(rifx.Codec); output.Write(rifx.ChannelCount); output.Write(rifx.SampleRate); output.Write(rifx.BytesPerSecond); output.Write(rifx.BlockAlign); output.Write(rifx.BitsPerSample); // Write the extradata // Bytes 4 and 5 have to be flipped because they make up an int16 // TODO: add error checking to make sure the extradata is the correct size (0x6) output.Write((short)0x6); output.WriteBlock(rifx.ExtraData, 0, 4); output.Write(rifx.ExtraData[5]); output.Write(rifx.ExtraData[4]); // Generate the 'dpds' chunk // It's really just the 'seek' chunk from the original data but renamed output.Format = EndianFormat.Big; output.Write(0x64706473); // 'dpds' output.Format = EndianFormat.Little; output.Write(rifx.SeekOffsets.Length * 4); // One uint32 per offset foreach (int seek in rifx.SeekOffsets) { output.Write(seek); } // 'data' chunk output.Format = EndianFormat.Big; output.Write(0x64617461); // 'data' output.Format = EndianFormat.Little; output.Write(rifx.DataSize); // Copy the data chunk contents from the original RIFX reader.SeekTo(offset + rifx.DataOffset); StreamUtil.Copy(reader, output, rifx.DataSize); } // Convert it with xWMAEncode RunProgramSilently("Helpers/xWMAEncode.exe", "\"" + tempFile + "\" \"" + outPath + "\"", Directory.GetCurrentDirectory()); } finally { // Delete the temporary XWMA file if (File.Exists(tempFile)) { File.Delete(tempFile); } } }
/// <summary> /// Extracts an xWMA sound and converts it to WAV. /// </summary> /// <param name="reader">The stream to read from.</param> /// <param name="offset">The offset of the data to extract.</param> /// <param name="rifx">The RIFX data for the sound.</param> /// <param name="outPath">The path of the file to save to.</param> public static void ExtractXWMAToWAV(EndianReader reader, int offset, RIFX rifx, string outPath) { // Create a temporary file to write an XWMA to string tempFile = Path.GetTempFileName(); try { using (EndianWriter output = new EndianWriter(File.OpenWrite(tempFile), EndianFormat.Big)) { // Generate a little-endian XWMA header // TODO: move this into a class? output.Write(0x52494646); // 'RIFF' // Recompute the file size because the one Wwise gives us is trash // fileSize = header size (always 0x2C) + dpds data size + data header size (always 0x8) + data size int fileSize = 0x2C + rifx.SeekOffsets.Length * 0x4 + 0x8 + rifx.DataSize; output.Format = EndianFormat.Little; output.Write(fileSize); output.Format = EndianFormat.Big; output.Write((int)RIFFFormat.XWMA); // Generate the 'fmt ' chunk output.Write(0x666D7420); // 'fmt ' output.Format = EndianFormat.Little; output.Write(0x18); // Chunk size output.Write(rifx.Codec); output.Write(rifx.ChannelCount); output.Write(rifx.SampleRate); output.Write(rifx.BytesPerSecond); output.Write(rifx.BlockAlign); output.Write(rifx.BitsPerSample); // Write the extradata // Bytes 4 and 5 have to be flipped because they make up an int16 // TODO: add error checking to make sure the extradata is the correct size (0x6) output.Write((short)0x6); output.WriteBlock(rifx.ExtraData, 0, 4); output.Write(rifx.ExtraData[5]); output.Write(rifx.ExtraData[4]); // Generate the 'dpds' chunk // It's really just the 'seek' chunk from the original data but renamed output.Format = EndianFormat.Big; output.Write(0x64706473); // 'dpds' output.Format = EndianFormat.Little; output.Write(rifx.SeekOffsets.Length * 4); // One uint32 per offset foreach (int seek in rifx.SeekOffsets) output.Write(seek); // 'data' chunk output.Format = EndianFormat.Big; output.Write(0x64617461); // 'data' output.Format = EndianFormat.Little; output.Write(rifx.DataSize); // Copy the data chunk contents from the original RIFX reader.SeekTo(offset + rifx.DataOffset); StreamUtil.Copy(reader, output, rifx.DataSize); } // Convert it with xWMAEncode RunProgramSilently("Helpers/xWMAEncode.exe", "\"" + tempFile + "\" \"" + outPath + "\"", Directory.GetCurrentDirectory()); } finally { // Delete the temporary XWMA file if (File.Exists(tempFile)) File.Delete(tempFile); } }
/// <summary> /// Extracts an XMA sound and converts it to a WAV. /// </summary> /// <param name="reader">The stream to read from.</param> /// <param name="offset">The offset of the data to extract.</param> /// <param name="rifx">The RIFX data for the sound.</param> /// <param name="outPath">The path of the file to save to.</param> public static void ExtractXMAToWAV(EndianReader reader, int offset, RIFX rifx, string outPath) { // Create a temporary file to write an XMA to string tempFile = Path.GetTempFileName(); try { using (EndianWriter output = new EndianWriter(File.OpenWrite(tempFile), EndianFormat.Big)) { // Generate an XMA header // ADAPTED FROM wwisexmabank - I DO NOT TAKE ANY CREDIT WHATSOEVER FOR THE FOLLOWING CODE. // See http://hcs64.com/vgm_ripping.html for more information output.Write(0x52494646); // 'RIFF' output.Format = EndianFormat.Little; output.Write(rifx.DataSize + 0x34); output.Format = EndianFormat.Big; output.Write((int)RIFFFormat.WAVE); // Generate the 'fmt ' chunk output.Write(0x666D7420); // 'fmt ' output.Format = EndianFormat.Little; output.Write(0x20); output.Write((short)0x165); // WAVE_FORMAT_XMA output.Write((short)16); // 16 bits per sample output.Write((short)0); // encode options ** output.Write((short)0); // largest skip output.Write((short)1); // # streams output.Write((byte)0); // loops output.Write((byte)3); // encoder version output.Write(0); // bytes per second ** output.Write(rifx.SampleRate); // sample rate output.Write(0); // loop start output.Write(0); // loop end output.Write((byte)0); // subframe loop data output.Write((byte)rifx.ChannelCount); // channels output.Write((short)0x0002);// channel mask // 'data' chunk output.Format = EndianFormat.Big; output.Write(0x64617461); // 'data' output.Format = EndianFormat.Little; output.Write(rifx.DataSize); // Copy the data chunk contents from the original RIFX reader.SeekTo(offset + rifx.DataOffset); StreamUtil.Copy(reader, output, rifx.DataSize); // END ADAPTED CODE } // Convert it with towav RunProgramSilently("Helpers/towav.exe", "\"" + Path.GetFileName(tempFile) + "\"", Path.GetDirectoryName(tempFile)); // Move the WAV to the destination path if (File.Exists(outPath)) File.Delete(outPath); File.Move(Path.ChangeExtension(tempFile, "wav"), outPath); } finally { // Delete the temporary XMA file if (File.Exists(tempFile)) File.Delete(tempFile); } }