Пример #1
0
 public void WriteWaterVertex(WaterVertex v)
 {
     _stream.WriteFloat4(v.Position);
     _stream.WriteFloat4(v.Position2);
     _stream.WriteFloat4(v.Position3);
     _stream.WriteFloat4(v.Position4);
     _stream.WriteFloat4(v.Position5);
     _stream.WriteFloat4(v.Position6);
     _stream.WriteFloat4(v.Position7);
     _stream.WriteFloat4(v.Position8);
     _stream.WriteFloat4(v.Texcoord);
     _stream.WriteFloat3(v.Texcoord2);
     _stream.WriteFloat4(v.Normal);
     _stream.WriteFloat4(v.Normal2);
     _stream.WriteFloat4(v.Normal3);
     _stream.WriteFloat4(v.Normal4);
     _stream.WriteFloat2(v.Normal5);
     _stream.WriteFloat3(v.Texcoord3);
 }
Пример #2
0
 public void WriteWaterVertex(WaterVertex v)
 {
     throw new NotImplementedException();
 }
Пример #3
0
 public void WriteWaterVertex(WaterVertex v)
 {
     _stream.WriteFloat4(v.Position);
     _stream.WriteFloat4(v.Position2);
     _stream.WriteFloat4(v.Position3);
     _stream.WriteFloat4(v.Position4);
     _stream.WriteFloat4(v.Position5);
     _stream.WriteFloat4(v.Position6);
     _stream.WriteFloat4(v.Position7);
     _stream.WriteFloat4(v.Position8);
     _stream.WriteFloat4(v.Texcoord);
     _stream.WriteFloat3(v.Texcoord2);
     _stream.WriteFloat4(v.Normal);
     _stream.WriteFloat4(v.Normal2);
     _stream.WriteFloat4(v.Normal3);
     _stream.WriteFloat4(v.Normal4);
     _stream.WriteFloat2(v.Normal5);
     _stream.WriteFloat3(v.Texcoord3);
 }