public override BitMatrix sampleGrid(BitMatrix image, int dimension, PerspectiveTransform transform)
 {
     BitMatrix bits = new BitMatrix(dimension);
     float[] points = new float[dimension << 1];
     for (int y = 0; y < dimension; y++)
     {
         int max = points.Length;
         //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
         float iValue = (float) y + 0.5f;
         for (int x = 0; x < max; x += 2)
         {
             //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
             points[x] = (float) (x >> 1) + 0.5f;
             points[x + 1] = iValue;
         }
         transform.transformPoints(points);
         // Quick check to see if points transformed to something inside the image;
         // sufficient to check the endpoints
         checkAndNudgePoints(image, points);
         try
         {
             for (int x = 0; x < max; x += 2)
             {
                 //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
                 if (image.get_Renamed((int) points[x], (int) points[x + 1]))
                 {
                     // Black(-ish) pixel
                     bits.set_Renamed(x >> 1, y);
                 }
             }
         }
         catch (System.IndexOutOfRangeException)
         {
             // This feels wrong, but, sometimes if the finder patterns are misidentified, the resulting
             // transform gets "twisted" such that it maps a straight line of points to a set of points
             // whose endpoints are in bounds, but others are not. There is probably some mathematical
             // way to detect this about the transformation that I don't know yet.
             // This results in an ugly runtime exception despite our clever checks above -- can't have
             // that. We could check each point's coordinates but that feels duplicative. We settle for
             // catching and wrapping ArrayIndexOutOfBoundsException.
             throw ReaderException.Instance;
         }
     }
     return bits;
 }
Пример #2
0
 public virtual BitMatrix sampleGrid(BitMatrix image, int dimension, PerspectiveTransform transform)
 {
     throw new System.NotSupportedException();
 }
 internal PerspectiveTransform times(PerspectiveTransform other)
 {
     return new PerspectiveTransform(a11 * other.a11 + a21 * other.a12 + a31 * other.a13, a11 * other.a21 + a21 * other.a22 + a31 * other.a23, a11 * other.a31 + a21 * other.a32 + a31 * other.a33, a12 * other.a11 + a22 * other.a12 + a32 * other.a13, a12 * other.a21 + a22 * other.a22 + a32 * other.a23, a12 * other.a31 + a22 * other.a32 + a32 * other.a33, a13 * other.a11 + a23 * other.a12 + a33 * other.a13, a13 * other.a21 + a23 * other.a22 + a33 * other.a23, a13 * other.a31 + a23 * other.a32 + a33 * other.a33);
 }