Пример #1
0
        public static void start_chapter()
        {
            Global.change_to_new_scene("Scene_Map");

            Global.reset_game_state();
            Global.game_map = new Game_Map();
            Global.player   = new Player();

            // Trying to start this after everything else, instead of in the middle
            //move_range_update_thread(); //Debug
            Global.clear_events();

            //Global.Audio.clear_map_theme(); //@Debug

            Global.set_map_data();
            Global.game_state.reset_support_data();
            Global.change_game_state_turn();
        }