public static CheckTilePermission ( TShockAPI.TSPlayer player, int tileX, int tileY, bool paint = false ) : bool | ||
player | TShockAPI.TSPlayer | player - The TSPlayer object. |
tileX | int | tileX - The x coordinate of the tile. |
tileY | int | tileY - The y coordinate of the tile. |
paint | bool | paint - Whether or not the tile is paint. |
Результат | bool |
private static bool HandleTileKill(GetDataHandlerArgs args) { var tileX = args.Data.ReadInt32(); var tileY = args.Data.ReadInt32(); if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY) { return(false); } if (TShock.CheckIgnores(args.Player)) { args.Player.SendTileSquare(tileX, tileY); return(true); } if (Main.tile[tileX, tileY].type != 0x15 && (!TShock.Utils.MaxChests() && Main.tile[tileX, tileY].type != 0)) //Chest { args.Player.SendTileSquare(tileX, tileY); return(true); } if (TShock.CheckTilePermission(args.Player, tileX, tileY)) { args.Player.SendTileSquare(tileX, tileY); return(true); } return(false); }
private static bool HandleSign(GetDataHandlerArgs args) { var id = args.Data.ReadInt16(); var x = args.Data.ReadInt32(); var y = args.Data.ReadInt32(); if (TShock.CheckTilePermission(args.Player, x, y)) { args.Player.SendData(PacketTypes.SignNew, "", id); return(true); } return(false); }
private static bool UpdateNPCHome(GetDataHandlerArgs args) { var id = args.Data.ReadInt16(); var x = args.Data.ReadInt16(); var y = args.Data.ReadInt16(); var homeless = args.Data.ReadInt8(); if (!args.Player.Group.HasPermission(Permissions.movenpc)) { args.Player.SendMessage("You do not have permission to relocate NPCs.", Color.Red); args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless)); return(true); } if (TShock.CheckTilePermission(args.Player, x, y)) { args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless)); return(true); } return(false); }
private static bool HandleChestItem(GetDataHandlerArgs args) { var id = args.Data.ReadInt16(); var slot = args.Data.ReadInt8(); var stacks = args.Data.ReadInt8(); var prefix = args.Data.ReadInt8(); var type = args.Data.ReadInt16(); if (args.TPlayer.chest != id) { return(false); } if (TShock.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.ChestItem, "", id, slot); return(true); } Item item = new Item(); item.netDefaults(type); if (stacks > item.maxStack || TShock.Itembans.ItemIsBanned(item.name)) { args.Player.SendData(PacketTypes.ChestItem, "", id, slot); return(false); } if (TShock.CheckTilePermission(args.Player, Main.chest[id].x, Main.chest[id].y)) { args.Player.SendData(PacketTypes.ChestItem, "", id, slot); return(false); } return(false); }
private static bool HandleLiquidSet(GetDataHandlerArgs args) { int tileX = args.Data.ReadInt32(); int tileY = args.Data.ReadInt32(); byte liquid = args.Data.ReadInt8(); bool lava = args.Data.ReadBoolean(); //The liquid was picked up. if (liquid == 0) { return(false); } if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY) { return(false); } if (TShock.CheckIgnores(args.Player)) { args.Player.SendTileSquare(tileX, tileY); return(true); } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendTileSquare(tileX, tileY); return(true); } bool bucket = false; for (int i = 0; i < 49; i++) { if (args.TPlayer.inventory[i].type >= 205 && args.TPlayer.inventory[i].type <= 207) { bucket = true; break; } } if (!bucket) { args.Player.SendTileSquare(tileX, tileY); return(true); } if (lava && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Lava Bucket")) { args.Player.SendTileSquare(tileX, tileY); return(true); } if (!lava && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Water Bucket")) { args.Player.SendTileSquare(tileX, tileY); return(true); } if (TShock.CheckTilePermission(args.Player, tileX, tileY)) { args.Player.SendTileSquare(tileX, tileY); return(true); } return(false); }
private static bool HandleTile(GetDataHandlerArgs args) { var type = args.Data.ReadInt8(); var tileX = args.Data.ReadInt32(); var tileY = args.Data.ReadInt32(); var tiletype = args.Data.ReadInt8(); if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY) { return(false); } if (args.Player.AwaitingName) { if (TShock.Regions.InAreaRegionName(tileX, tileY) == null) { args.Player.SendMessage("Region is not protected", Color.Yellow); } else { args.Player.SendMessage("Region Name: " + TShock.Regions.InAreaRegionName(tileX, tileY), Color.Yellow); } args.Player.SendTileSquare(tileX, tileY); args.Player.AwaitingName = false; return(true); } if (args.Player.AwaitingTempPoint > 0) { args.Player.TempPoints[args.Player.AwaitingTempPoint - 1].X = tileX; args.Player.TempPoints[args.Player.AwaitingTempPoint - 1].Y = tileY; args.Player.SendMessage("Set Temp Point " + args.Player.AwaitingTempPoint, Color.Yellow); args.Player.SendTileSquare(tileX, tileY); args.Player.AwaitingTempPoint = 0; return(true); } if (type == 1 || type == 3) { if (tiletype >= ((type == 1) ? Main.maxTileSets : Main.maxWallTypes)) { return(true); } if (tiletype == 48 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Spikes")) { args.Player.SendTileSquare(tileX, tileY); return(true); } if (type == 1 && tiletype == 21 && TShock.Utils.MaxChests()) { args.Player.SendMessage("Reached world's max chest limit, unable to place more!", Color.Red); args.Player.SendTileSquare(tileX, tileY); return(true); } if (tiletype == 141 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Explosives")) { args.Player.SendTileSquare(tileX, tileY); return(true); } } if (TShock.CheckIgnores(args.Player)) { args.Player.SendTileSquare(tileX, tileY); return(true); } if (TShock.CheckTilePermission(args.Player, tileX, tileY)) { args.Player.SendTileSquare(tileX, tileY); return(true); } if (type == 0 && Main.tileSolid[Main.tile[tileX, tileY].type] && args.Player.Active) { args.Player.TileThreshold++; var coords = new Vector2(tileX, tileY); if (!args.Player.TilesDestroyed.ContainsKey(coords)) { args.Player.TilesDestroyed.Add(coords, Main.tile[tileX, tileY]); } } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendTileSquare(tileX, tileY); return(true); } return(false); }
private static bool HandleSendTileSquare(GetDataHandlerArgs args) { var size = args.Data.ReadInt16(); var tileX = args.Data.ReadInt32(); var tileY = args.Data.ReadInt32(); if (size > 5) { return(true); } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendTileSquare(tileX, tileY, size); return(true); } if (TShock.CheckIgnores(args.Player)) { args.Player.SendTileSquare(tileX, tileY); return(true); } var tiles = new NetTile[size, size]; for (int x = 0; x < size; x++) { for (int y = 0; y < size; y++) { tiles[x, y] = new NetTile(args.Data); } } bool changed = false; for (int x = 0; x < size; x++) { int realx = tileX + x; if (realx < 0 || realx >= Main.maxTilesX) { continue; } for (int y = 0; y < size; y++) { int realy = tileY + y; if (realy < 0 || realy >= Main.maxTilesY) { continue; } var tile = Main.tile[realx, realy]; var newtile = tiles[x, y]; if (TShock.CheckTilePermission(args.Player, x, y)) { continue; } if ((tile.type == 128 && newtile.Type == 128) || (tile.type == 105 && newtile.Type == 105)) { if (TShock.Config.EnableInsecureTileFixes) { return(false); } } if (tile.type == 0x17 && newtile.Type == 0x2) { tile.type = 0x2; changed = true; } else if (tile.type == 0x19 && newtile.Type == 0x1) { tile.type = 0x1; changed = true; } else if ((tile.type == 0xF && newtile.Type == 0xF) || (tile.type == 0x4F && newtile.Type == 0x4F)) { tile.frameX = newtile.FrameX; tile.frameY = newtile.FrameY; changed = true; } // Holy water/Unholy water else if (tile.type == 1 && newtile.Type == 117) { tile.type = 117; changed = true; } else if (tile.type == 1 && newtile.Type == 25) { tile.type = 25; changed = true; } else if (tile.type == 117 && newtile.Type == 25) { tile.type = 25; changed = true; } else if (tile.type == 25 && newtile.Type == 117) { tile.type = 117; changed = true; } else if (tile.type == 2 && newtile.Type == 23) { tile.type = 23; changed = true; } else if (tile.type == 2 && newtile.Type == 109) { tile.type = 109; changed = true; } else if (tile.type == 23 && newtile.Type == 109) { tile.type = 109; changed = true; } else if (tile.type == 109 && newtile.Type == 23) { tile.type = 23; changed = true; } else if (tile.type == 23 && newtile.Type == 109) { tile.type = 109; changed = true; } else if (tile.type == 53 && newtile.Type == 116) { tile.type = 116; changed = true; } else if (tile.type == 53 && newtile.Type == 112) { tile.type = 112; changed = true; } else if (tile.type == 112 && newtile.Type == 116) { tile.type = 116; changed = true; } else if (tile.type == 116 && newtile.Type == 112) { tile.type = 112; changed = true; } else if (tile.type == 112 && newtile.Type == 53) { tile.type = 53; changed = true; } else if (tile.type == 109 && newtile.Type == 2) { tile.type = 2; changed = true; } else if (tile.type == 116 && newtile.Type == 53) { tile.type = 53; changed = true; } else if (tile.type == 117 && newtile.Type == 1) { tile.type = 1; changed = true; } } } if (changed) { TSPlayer.All.SendTileSquare(tileX, tileY, size); WorldGen.RangeFrame(tileX, tileY, tileX + size, tileY + size); } return(true); }