public override void Init() { //note(fede): Only at this point the Input field has been initialized by the form SoundManager.init(this.DirectSound); Scene.Input = Input; startMenu = new StartMenu() .onGameStart(() => SetNextScene(this.shipScene)) .onGameExit(StopGame); pauseMenu = new PauseMenu() .OnGoToStartMenu(() => { ResetGame(); SetNextScene(startMenu); }); ResetGame(); //SetNextScene(new ShipScene(GameplayScene.InitialGameState)); //SetNextScene(new TrainingScene()); SetNextScene(startMenu); }
private void InitHUD() { int deviceWidth = D3DDevice.Instance.Width; int deviceHeight = D3DDevice.Instance.Height; healthTextBox.Text = "✚ 100"; healthTextBox.Color = Color.DarkOrange; healthTextBox.Position = new Point((int)FastMath.Floor(0.05f * deviceWidth), (int)FastMath.Floor(0.9f * deviceHeight)); healthTextBox.Size = new Size(600, 200); healthTextBox.changeFont(new Font("TimesNewRoman", 25, FontStyle.Bold)); healthTextBox.Align = TgcText2D.TextAlign.LEFT; oxygenTextBox.Text = "◴ 100"; oxygenTextBox.Color = Color.DarkOrange; oxygenTextBox.Position = new Point((int)FastMath.Floor(0.12f * deviceWidth), (int)FastMath.Floor(0.9f * deviceHeight)); oxygenTextBox.Size = new Size(600, 200); oxygenTextBox.changeFont(new Font("TimesNewRoman", 25, FontStyle.Bold)); oxygenTextBox.Align = TgcText2D.TextAlign.LEFT; crossHair.Text = "+"; crossHair.Color = Color.White; crossHair.Position = new Point(deviceWidth / 2 - 8, deviceHeight / 2 - 40); crossHair.Size = new Size(600, 200); crossHair.changeFont(new Font("TimesNewRoman", 25, FontStyle.Regular)); crossHair.Align = TgcText2D.TextAlign.LEFT; gameTimer.Text = "Time: "; gameTimer.Color = Color.DarkOrange; gameTimer.Position = new Point((int)FastMath.Floor(0.05f * deviceWidth), (int)FastMath.Floor(0.85f * deviceHeight)); gameTimer.Size = new Size(300, 600); gameTimer.changeFont(new Font("TimesNewRoman", 12, FontStyle.Regular)); gameTimer.Align = TgcText2D.TextAlign.LEFT; pauseMenu = new PauseMenu(this); principalMenu = new PrincipalMenu(this); }