Пример #1
0
 private void OpenInventory()
 {
     cursor = null;
     TurnExploreCommandsOff();
     Camera.IgnoreInput();
     inventoryScene.Open(this.GameState.character);
 }
 private void OpenInventory()
 {
     Camera.IgnoreInput();
     inventoryScene.Open(GameState.character);
     Input.update();
     TurnExploreCommandsOff();
 }