Пример #1
0
        public void Redo()
        {
            if (_currentIndex > _maxIndex || _currentIndex < 0)
            {
                return;
            }

            using (var stream = new FileStream(string.Format(RedoFile, _currentIndex), FileMode.Open))
                using (BinaryReader br = new BinaryReader(stream))
                {
                    foreach (var undoTile in UndoBuffer.ReadUndoTilesFromStream(br))
                    {
                        var curTile = (Tile)_wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y];
                        if (Tile.IsChest(curTile.Type))
                        {
                            var curchest = _wvm.CurrentWorld.GetChestAtTile(undoTile.Location.X, undoTile.Location.Y);
                            if (curchest != null)
                            {
                                _wvm.CurrentWorld.Chests.Remove(curchest);
                            }
                        }
                        if (Tile.IsSign(curTile.Type))
                        {
                            var cursign = _wvm.CurrentWorld.GetSignAtTile(undoTile.Location.X, undoTile.Location.Y);
                            if (cursign != null)
                            {
                                _wvm.CurrentWorld.Signs.Remove(cursign);
                            }
                        }

                        _wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y] = (Tile)undoTile.Tile;
                        _wvm.UpdateRenderPixel(undoTile.Location);

                        /* Heathtech */
                        BlendRules.ResetUVCache(_wvm, undoTile.Location.X, undoTile.Location.Y, 1, 1);
                    }
                    foreach (var chest in World.LoadChestData(br))
                    {
                        _wvm.CurrentWorld.Chests.Add(chest);
                    }
                    foreach (var sign in World.LoadSignData(br))
                    {
                        _wvm.CurrentWorld.Signs.Add(sign);
                    }
                }
            _currentIndex++;
            OnRedid(this, EventArgs.Empty);
        }
Пример #2
0
        public void Undo()
        {
            if (_currentIndex <= 0)
            {
                return;
            }

            _currentIndex--;
            List <Chest> Chests = new List <Chest>();
            List <Sign>  Signs  = new List <Sign>();

            using (var ws = new FileStream(string.Format(RedoFile, _currentIndex), FileMode.Create))
                using (var bw = new BinaryWriter(ws))
                    using (var stream = new FileStream(string.Format(UndoFile, _currentIndex), FileMode.Open))
                        using (BinaryReader br = new BinaryReader(stream))
                        {
                            int count = br.ReadInt32();
                            br.BaseStream.Position -= 4;
                            bw.Write(count);

                            foreach (var undoTile in UndoBuffer.ReadUndoTilesFromStream(br))
                            {
                                var curTile = (Tile)_wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y];
                                if (curTile.Type == 21)
                                {
                                    var curchest = _wvm.CurrentWorld.GetChestAtTile(undoTile.Location.X, undoTile.Location.Y);
                                    if (curchest != null)
                                    {
                                        _wvm.CurrentWorld.Chests.Remove(curchest);
                                        var chest = curchest.Copy();
                                        Chests.Add(chest);
                                    }
                                }
                                if (curTile.Type == 55 || curTile.Type == 85)
                                {
                                    var cursign = _wvm.CurrentWorld.GetSignAtTile(undoTile.Location.X, undoTile.Location.Y);
                                    if (cursign != null)
                                    {
                                        _wvm.CurrentWorld.Signs.Remove(cursign);
                                        var sign = cursign.Copy();
                                        Signs.Add(sign);
                                    }
                                }

                                bw.Write(undoTile.Location.X);
                                bw.Write(undoTile.Location.Y);
                                World.WriteTileDataToStream(curTile, bw);

                                _wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y] = (Tile)undoTile.Tile;
                                _wvm.UpdateRenderPixel(undoTile.Location);

                                /* Heathtech */
                                BlendRules.ResetUVCache(_wvm, undoTile.Location.X, undoTile.Location.Y, 1, 1);
                            }
                            World.WriteChestDataToStream(Chests, bw);
                            World.WriteSignDataToStream(Signs, bw);
                            foreach (var chest in World.ReadChestDataFromStream(br, World.CompatibleVersion))
                            {
                                _wvm.CurrentWorld.Chests.Add(chest);
                            }
                            foreach (var sign in World.ReadSignDataFromStream(br))
                            {
                                _wvm.CurrentWorld.Signs.Add(sign);
                            }
                        }



            OnUndid(this, EventArgs.Empty);
        }
Пример #3
0
        public void Undo()
        {
            if (_currentIndex <= 0)
            {
                return;
            }

            _currentIndex--;

            UndoBuffer redo = new UndoBuffer(string.Format(RedoFile, _currentIndex));

            using (var stream = new FileStream(string.Format(UndoFile, _currentIndex), FileMode.Open))
                using (BinaryReader br = new BinaryReader(stream))
                {
                    foreach (var undoTile in UndoBuffer.ReadUndoTilesFromStream(br))
                    {
                        var curTile = (Tile)_wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y];
                        redo.Add(undoTile.Location, curTile);

                        if (curTile.Type == 21)
                        {
                            var curchest = _wvm.CurrentWorld.GetChestAtTile(undoTile.Location.X, undoTile.Location.Y);
                            if (curchest != null)
                            {
                                _wvm.CurrentWorld.Chests.Remove(curchest);
                                var chest = curchest.Copy();
                                redo.Chests.Add(chest);
                            }
                        }
                        if (curTile.Type == 55 || curTile.Type == 85)
                        {
                            var cursign = _wvm.CurrentWorld.GetSignAtTile(undoTile.Location.X, undoTile.Location.Y);
                            if (cursign != null)
                            {
                                _wvm.CurrentWorld.Signs.Remove(cursign);
                                var sign = cursign.Copy();
                                redo.Signs.Add(sign);
                            }
                        }
                        _wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y] = (Tile)undoTile.Tile;
                        _wvm.UpdateRenderPixel(undoTile.Location);

                        /* Heathtech */
                        BlendRules.ResetUVCache(_wvm, undoTile.Location.X, undoTile.Location.Y, 1, 1);
                    }

                    redo.Close();
                    redo.Dispose();
                    redo = null;

                    foreach (var chest in World.LoadChestData(br))
                    {
                        _wvm.CurrentWorld.Chests.Add(chest);
                    }
                    foreach (var sign in World.LoadSignData(br))
                    {
                        _wvm.CurrentWorld.Signs.Add(sign);
                    }
                }

            OnUndid(this, EventArgs.Empty);
        }