Пример #1
0
        public float CalculateDistFromDestination()
        {
            float dist = Vector3.Distance(thisT.position, subPath[subWaypointID]);

            for (int i = subWaypointID + 1; i < subPath.Count; i++)
            {
                dist += Vector3.Distance(subPath[i - 1], subPath[i]);
            }
            dist += path.GetPathDistance(waypointID + 1);
            return(dist);
        }