public PickUpScreen(Rectangle locationToDrawRender, String title, PickUpEntity PUEntity) : base(locationToDrawRender) { this.PUEntity = PUEntity; bIsActive = true; location = new Rectangle(0, 0, locationToDrawRender.Width, locationToDrawRender.Height); TitleTextBox = new Rectangle(nameOffSet, new Point(locationToDrawRender.Width - nameOffSet.X * 2, 50 - nameOffSet.Y)); this.title = title; itemCollectionRenderLocation = new Rectangle(15, 62, locationToDrawRender.Width - 15 * 2, locationToDrawRender.Height - 62 - 4); scale = (float)locationToDrawRender.Width / (float)panelFrameSource.Width; itemPanelRender = new RenderTarget2D(Game1.graphics.GraphicsDevice, itemCollectionRenderLocation.Width, itemCollectionRenderLocation.Height); int index = 0; foreach (var item in PUEntity.itemList) { lip.Add(new itemPanel(index, scale, item)); index++; } if (lip.Count != 0) { maxVerticalModifier = lip.Last().End(); // ds = new DescriptionScreen(this, lip[0].getItemFromPanel(), (int)(130 * scale), (int)(190 * scale)); // GameProcessor.popUpRenders.Add(ds); } else { maxVerticalModifier = 0; } }
internal void HandlePickUp() { if (mapPUEntitiesInRange.Count == 1) { PUEntityHandle = mapPUEntitiesInRange[0]; } if (mapPUEntitiesInRange.Count > 1) { int index = mapPUEntitiesInRange.IndexOf(PUEntityHandle); if (++index >= mapPUEntitiesInRange.Count) { index = 0; } PUEntityHandle = mapPUEntitiesInRange[index]; } var temp = new PickUpScreen(new Rectangle(250, 220, (int)(178 * 1.7f), (int)(226 * 1.7f)), "Inventory " + PlayerSaveData.playerInventory.localInventory.Count.ToString() + @"/" + PlayerSaveData.playerInventory.localInventoryMaxSize.ToString(), PUEntityHandle); GameProcessor.popUpRenders.Add(temp); Utilities.Control.Player.NonCombatCtrl.changeToPickUpScreen(temp); }
internal void EndPickUpEntity(PickUpEntity pue) { mapPUEntities.Remove(pue); mapPUEntitiesInRange.Clear(); }