public string AppendPath(FolderRelativePath path2)
 {
     if (path2 == null)
     {
         return(_value);
     }
     return(Path.Combine(_value, path2));
 }
        /// <summary>
        /// Save the request and response to a file; this same file can be used later to be returned as a response
        /// it will not save or throw an error if there is no response (an exception occurred)
        /// </summary>
        /// <param name="relativeFolder">Relative folder inside the base folder where your stubs will be saved</param>
        /// <param name="fileName">stub filename, should not contain the extension, if none passed the HttpStatus will be the name</param>
        /// <param name="howManyFilesToKeep">if 0, it will keep an infinite number of files, and add a number at the end, example: FILENAME_0001, FILENAME_0002
        /// if 1, it will keep just one, and overwrite it everytime
        /// if >1, it will create files with a number at the end, but once the limit is reached, it will stop creating files, no overwritting</param>
        /// <returns>a task to be awaited</returns>
        public async Task SaveAsRecording(FolderRelativePath relativeFolder = null, FileName fileName = null, int howManyFilesToKeep = 0)
        {
            if (Response == null)
            {
                return;                   // nothing to save if we have no response (an exception occurred)
            }
            var requestResponse = await RecordingFormatter.Summarize(Request, Response, Duration);

            var finalFileName = Global.GlobalRecordingManager.Save(requestResponse, relativeFolder, fileName, howManyFilesToKeep);

            var recording = new Recording()
            {
                File = finalFileName, DateTime = DateTime.Now, Request = Request, Response = Response
            };

            RecordingCollection.Recordings.Add(recording);
        }
Пример #3
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        public string Save(RequestResponse log, FolderRelativePath relativeFolder = null, FileName fileName = null, int howManyFilesToKeep = 0)
        {
            var finalFolder = baseDirectory.AppendPath(relativeFolder);

            if (!Directory.Exists(finalFolder))
            {
                Directory.CreateDirectory(finalFolder);
            }

            if (fileName == null)
            {
                fileName = log.Response.Status.ToString();
            }

            var finalFileName = GetFinalFileName(finalFolder, fileName, howManyFilesToKeep);

            if (finalFileName == null)
            {
                return(null);                       // limit reached
            }
            SaveToFile(Path.Combine(finalFolder, finalFileName), log);

            return(finalFileName);
        }