public ImageCarouselCanvas(Arguments args)
        {
            this.CloseOnClick = true;

            this.Container = new Canvas
            {
                Width = DefaultWidth,
                Height = DefaultHeight
            };

            //var r = new Rectangle
            //{
            //    Fill = Brushes.Red,
            //    Opacity = 0.05
            //};

            //r.SizeTo(DefaultWidth, DefaultHeight);
            //r.AttachTo(this);

            //this.Container.Background = Brushes.Transparent;
            //this.Container.Background = Brushes.Red;

            var y = 0;

            var s = new Stopwatch();

            s.Start();

            var images = new List<XImage>();

            #region AddImages
            Func<Image, XImage> Add =
                i =>
                {
                    y += 32;

                    var n = new XImage
                    {
                        Image = i,
                        Opacity = 0,
                        Radius = 72
                    };


                    RenderOptions.SetBitmapScalingMode(i, BitmapScalingMode.Fant);
                    images.Add(n);
                    i.Opacity = 0;
                    i.AttachTo(this);

                    return n;
                };

            args.AddImages(Add);
            #endregion



            var size = 64;



            Action<DispatcherTimer> AtAnimation = delegate { };

            // .net is fast, but js will be slow :)

            var randomphase = Math.PI * 2 * new Random().NextDouble();

            #region AtIntervalWithTimer
            var AnimationTimer = (1000 / 50).AtIntervalWithTimer(
                t =>
                {
                    var ms = s.ElapsedMilliseconds;


                    var i = 0;

                    AtAnimation(t);

                    // using for each must be the last thing in a method 
                    // because .leave operator currently cannot be understood by jsc

                    foreach (var item_ in images)
                    {
                        var item = item_.Image;
                        var phase = Math.PI * 2 * i / images.Count + randomphase;


                        var cos = Math.Cos(step * ms + phase);
                        var sin = Math.Sin(step * ms + phase);

                        var z1margin = 0.7;
                        var z1 = (cos + (1 + z1margin)) / (2 + z1margin);

                        var z2margin = 1.0;
                        var z2 = (cos + (1 + z2margin)) / (2 + z2margin);


                        item.Opacity = z1 * item_.Opacity;
                        item.SizeTo(size * z2, size * z2);
                        item.MoveTo(
                            -sin * item_.Radius

                            + (DefaultWidth + args.ImageDefaultWidth * 0.3) / 2
                            //+ jsc.ImageDefaultWidth 

                            + cos * item_.Radius
                            - size * z2 * 0.5

                            ,
                            sin * item_.Radius

                            + (DefaultHeight + args.ImageDefaultHeight * 0.3) / 2
                            //+ jsc.ImageDefaultHeight

                            - size * z2 * 0.5

                        );

                        Canvas.SetZIndex(item, Convert.ToInt32(z1 * 1000));
                        i++;
                    }

                }
            );
            #endregion

            var logo = args.CreateCenterImage();


            #region WaitAndAppear
            Action<int, double, Action<double>> WaitAndAppear =
                (delay, step__, set_Opacity) =>
                {
                    var a = 0.0;

                    set_Opacity(a);

                    delay.AtDelay(
                        delegate
                        {


                            (1000 / 30).AtIntervalWithTimer(
                                t =>
                                {
                                    a += step__;

                                    if (a > 1)
                                    {
                                        set_Opacity(1);

                                        t.Stop();
                                        return;
                                    }
                                    set_Opacity(a);
                                }
                            );
                        }
                    );
                };
            #endregion


            WaitAndAppear(200, 0.07, n => logo.Opacity = n);
            SattelitesHidden = false;

            ShowSattelites(images, WaitAndAppear);

            ShowSattelitesAgain =
                delegate
                {
                    if (!SattelitesHidden)
                        return;

                    SattelitesHidden = false;

                    if (AtSattelitesShownAgain != null)
                        AtSattelitesShownAgain();

                    foreach (var item__ in images.ToArray())
                    {
                        var item = item__;

                        WaitAndAppear(0, StepSpeedToToggleSattelites, n => item.Opacity = n);
                    }

                };

            Canvas.SetZIndex(logo, 500);

            logo.AttachTo(this).MoveTo(
                (DefaultWidth - args.ImageDefaultWidth) / 2,
                (DefaultHeight - args.ImageDefaultHeight) / 2
            );

            var logo_hit = new Rectangle
            {
                Fill = Brushes.Red,
                Opacity = 0
            };

            Canvas.SetZIndex(logo_hit, 501);

            logo_hit.Cursor = Cursors.Hand;
            logo_hit.AttachTo(this).MoveTo(
                (DefaultWidth - args.ImageDefaultWidth) / 2,
                (DefaultHeight - args.ImageDefaultHeight) / 2
            );
            logo_hit.SizeTo(args.ImageDefaultWidth, args.ImageDefaultHeight);

            #region MouseLeftButtonUp
            logo_hit.MouseLeftButtonUp +=
                delegate
                {
                    if (AtLogoClick != null)
                        AtLogoClick();
                    //new Uri("http://www.jsc-solutions.net").NavigateTo(this.Container);

                    if (CloseOnClick)
                    {
                        Close();
                        logo_hit.Orphanize();
                    }
                };
            #endregion

            #region HideSattelites
            this.HideSattelites =
                delegate
                {
                    SattelitesHidden = true;

                    Action TriggerClose = () => AtAnimation =
                        t =>
                        {
                            if (images.Any(k => k.Opacity > 0))
                                return;

                            t.Stop();

                            if (AtClose != null)
                                AtClose();
                        };


                    AtAnimation =
                        t =>
                        {
                            if (images.Any(k => k.Opacity < 1))
                                return;

                            foreach (var item__ in images.ToArray())
                            {
                                var item = item__;

                                var NextDelay = 1;

                                if (!DisableTimerShutdown)
                                    NextDelay = 1 + 1000.Random();

                                WaitAndAppear(NextDelay, StepSpeedToToggleSattelites, n => item.Opacity = 1 - n);
                            }

                            if (DisableTimerShutdown)
                            {
                                AtAnimation = delegate { };
                            }
                            else
                                TriggerClose();
                        };


                };
            #endregion


            this.Close =
                delegate
                {
                    WaitAndAppear(1, 0.12, n => logo.Opacity = 1 - n);

                    HideSattelites();
                };
        }