//Do not remove this function, it is being called indirectly public void SetBaseActivityType(Activity activity, string baseActivityTypeName) { CustomActivityDesignerHelper.SetBaseTypeName(baseActivityTypeName, activity.Site); // Once the base type is changed, cause each of the companion class properties // to set their value again, updating their base types appropriatly }
public void SetBaseActivityType(Activity activity, string baseActivityTypeName) { CustomActivityDesignerHelper.SetBaseTypeName(baseActivityTypeName, activity.Site); }