Пример #1
0
        /* takes recent n points,
         * proceeds to get approximated coordinate where the finger was heading to.*/
        private PointCollection approximater()
        {
            // Find objects near these estimated points.
            IHTMLDocument2 webdoc = (IHTMLDocument2)webBrowser1.Document;
            double run = 0.0;
            double prev_x = 0.0;
            double avg_x = 0.0;
            double rise = 0.0;
            double prev_y = 0.0;
            double avg_y = 0.0;

            PointCollection recent_points = new PointCollection();
            Console.WriteLine("Gather recent points");

            // add the points into pointcollection
            foreach (Point p in coord_pack_Q.ToList())
            {
                recent_points.AddPoint(p);
            }
            Point centroid1 = new Point(0.0, 0.0);
            Point centroid2 = new Point(0.0, 0.0);
            if (coord_pack_Q.Count > 40)
            {
                Console.WriteLine("Do Clustering");
                // Get clusters.
                List<PointCollection> allclusters = Clustering.doClustering(recent_points, 2);
                centroid1 = allclusters[0].Centroid;
                centroid2 = allclusters[1].Centroid;
                get_around(webdoc, (int)centroid1.X, (int)centroid1.Y);
                Console.WriteLine("get around centroid1 at:" + centroid1.X.ToString() + "," + centroid1.Y.ToString());
                get_around(webdoc, (int)centroid2.X, (int)centroid2.Y);
                Console.WriteLine("get around centroid2 at:" + centroid2.X.ToString() + "," + centroid2.Y.ToString());
            }

            //Console.WriteLine("find linear estimation");
            // Find average growth rate from list.
            // This is for linear movement.
            /*
            foreach (Point cord in coord_pack_Q.ToList())
            {
                run = cord.X - prev_x;
                prev_x = cord.X;
                avg_x = (avg_x + run);
                rise = cord.Y - prev_y;
                prev_y = cord.Y;
                avg_y = (avg_y + rise);
            }
            avg_x = avg_x / coord_pack_Q.Count();
            avg_y = avg_y / coord_pack_Q.Count();
            Point estimate = new Point(avg_x, avg_y);

            get_around(webdoc, (int)(estimate.X), (int)(estimate.Y));
            Console.WriteLine("get around linear estimation point at:" + estimate.X.ToString() + "," + estimate.Y.ToString());
            */

            PointCollection near_points = new PointCollection();
            //near_points.AddPoint(estimate);
            near_points.AddPoint(centroid1);
            near_points.AddPoint(centroid2);

            return near_points;
        }